Wikifang:Telefang 1 Translation Patch/Text dump: Difference between revisions

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Line 185: Line 185:
| 3a30b
| 3a30b
| 3a30b
| 3a30b
| ???
| [[Wikifang:Telefang 1 Translation Patch/Text dump/Credits‎‎|Credits]]
| [[Wikifang:Telefang 1 Translation Patch/Text dump/Credits‎‎|Credits]]
| Translated
| Translated
|-
|-
| ABDA1
| AA875
| ABDA1
| AA875 (Data relocated to ABDA0)
| [[Wikifang:Telefang_1_Translation_Patch/Text_dump/Short lists#Locations|Location names]]
| [[Wikifang:Telefang_1_Translation_Patch/Text_dump/Short lists#Locations|Location names]]
| Translated
| Translated

Revision as of 00:19, 26 September 2016

Here's a handy collection of all the text in Telefang 1 that needs to be translated, along with the current translations (by Kimbles). The actual text dumping/re-inserting is being handled by Sanky.

In the patch, banks with extra stuff/multiple pointer tables are split up for ease of editing. The new locations in the patch are noted in gray.

Feel free to add any comments/suggestions to the individual talk pages. :D

Translation Guidelines

If anything is unclear while translating, refer to this page.

Dialogue, etc.

These ROM addresses are confirmed by a metatable at 0x2C94F which lists all the text banks in the system.

Note: * means that the bank needs to be reinserted in the next patch.

Japanese Address English Address Strings Contents Status *
(0x45) 114000 (0x45) 114000 197 Text for battles and generic stuff Done
(0x46) 118000 (0x46) 118000 256 Text for text messages and secret Denjuu On hold
(0x47) 11C000 (0x47) 11C000 172 NPC text (Part 1 - Toronko to Barran) Done
(0x48) 120000 (0x48) 120000 253 Story/event text (Part 1 - Shop text + New game to Kurinon) Done
(0x49) 124000 (0x49) 124000 253 NPC text (Part 2 - Barran to Tripa) In progress
(0x4a) 128000 (0x4a) 128000 8 Duplicate NPC text, probably not used N/A
(0x40) 100000 (0x40) 100000 88 NPC text, from various towns (post-game?) ...
(0x4c) 130000 (0x4c) 130000 256 Phone questions (Part 1) Started
(0x4d) 134000 (0x4d) 134000 256 Phone questions (Part 2) ...
(0x4b) 12C000 (0x4b) 12C000 254 Story/event text (Part 2 - Kurinon to Ion Island) Done
(0x4e) 138000 (0x4e) 138000 228 Story/event text (Part 3 - Ion Island to Sanaeba's lab) In progress
(0x4f) 13C000 (0x4f) 13C000 254 NPC text (Part 3 - Tripa to Burion ruins) ...
(0x50) 140000 (0x50) 140000 256 Story/event text (Part 4 - Sanaeba's lab to end of game, other events) Partly done
(0x45) 11507B (0x44) 110000 256 Phone questions (Part 3) (Moved to 110000) ...
(0x51) 144000 (0x51) 144000 256 Phone questions (Part 4) Started
(0x51) 145C9A (0x58) 160000 256 Phone questions (Part 5) (Moved to 160000) ...  
(0x26) 99068 (0x26) 94000 100 Phone questions (Part 6) (Moved to 94000) ...
(0x10) 40000 (0x10) 40000 176 Denjuu descriptions On hold
(0x56) 158000 (0x56) 158000 150 Story-related phone calls Started
(0x57) 15C000 (0x57) 15C000 106 Experience item related phone calls In progress
(0x4a) 1281D9 (0x43) 10C000 142 Story/event text (Part 5 - Post-game + other events) (Moved to 10C000) ...

Others:

Japanese Address English Address Contents Status
3a30b 3a30b ??? Credits Translated
AA875 AA875 (Data relocated to ABDA0) Location names Translated

Lists

(All limits are doubled in the patch)

Japanese Address English Address # of things Limit Contents
2E652 1E2B80 68 8 Item names
2F8FA N/A 22 4 Nicknames (unused?)
1D4000 D0000 174 8 Denjuu names
1D4578 1D6300 48 8 T-Fangers
1D46F8 1D5890 138 8 Attack names
1D5628 1D6200 6 4 Habitat types
1D5888 1E0000 174 16 Arrived phrases
1D6368 1E15C0 174 16 Attack phrases
1D6E48 N/A 174 16 "Huh? It's over already?"
1D7928 1D6130 12 8 Personalities
1D7988 1D6270 16 4 Status effects