Wikifang:Telefang 1 Translation Patch/Text dump: Difference between revisions
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Line 185: | Line 185: | ||
| 3a30b | | 3a30b | ||
| 3a30b | | 3a30b | ||
| ??? | |||
| [[Wikifang:Telefang 1 Translation Patch/Text dump/Credits|Credits]] | | [[Wikifang:Telefang 1 Translation Patch/Text dump/Credits|Credits]] | ||
| Translated | | Translated | ||
|- | |- | ||
| | | AA875 | ||
| | | AA875 (Data relocated to ABDA0) | ||
| [[Wikifang:Telefang_1_Translation_Patch/Text_dump/Short lists#Locations|Location names]] | | [[Wikifang:Telefang_1_Translation_Patch/Text_dump/Short lists#Locations|Location names]] | ||
| Translated | | Translated |
Revision as of 00:19, 26 September 2016
Here's a handy collection of all the text in Telefang 1 that needs to be translated, along with the current translations (by Kimbles). The actual text dumping/re-inserting is being handled by Sanky.
In the patch, banks with extra stuff/multiple pointer tables are split up for ease of editing. The new locations in the patch are noted in gray.
Feel free to add any comments/suggestions to the individual talk pages. :D
Translation Guidelines
If anything is unclear while translating, refer to this page.
Dialogue, etc.
These ROM addresses are confirmed by a metatable at 0x2C94F which lists all the text banks in the system.
Note: * means that the bank needs to be reinserted in the next patch.
Japanese Address | English Address | Strings | Contents | Status | * |
---|---|---|---|---|---|
(0x45) 114000 | (0x45) 114000 | 197 | Text for battles and generic stuff | Done | |
(0x46) 118000 | (0x46) 118000 | 256 | Text for text messages and secret Denjuu | On hold | |
(0x47) 11C000 | (0x47) 11C000 | 172 | NPC text (Part 1 - Toronko to Barran) | Done | |
(0x48) 120000 | (0x48) 120000 | 253 | Story/event text (Part 1 - Shop text + New game to Kurinon) | Done | |
(0x49) 124000 | (0x49) 124000 | 253 | NPC text (Part 2 - Barran to Tripa) | In progress | |
(0x4a) 128000 | (0x4a) 128000 | 8 | Duplicate NPC text, probably not used | N/A | |
(0x40) 100000 | (0x40) 100000 | 88 | NPC text, from various towns (post-game?) | ... | |
(0x4c) 130000 | (0x4c) 130000 | 256 | Phone questions (Part 1) | Started | |
(0x4d) 134000 | (0x4d) 134000 | 256 | Phone questions (Part 2) | ... | |
(0x4b) 12C000 | (0x4b) 12C000 | 254 | Story/event text (Part 2 - Kurinon to Ion Island) | Done | |
(0x4e) 138000 | (0x4e) 138000 | 228 | Story/event text (Part 3 - Ion Island to Sanaeba's lab) | In progress | |
(0x4f) 13C000 | (0x4f) 13C000 | 254 | NPC text (Part 3 - Tripa to Burion ruins) | ... | |
(0x50) 140000 | (0x50) 140000 | 256 | Story/event text (Part 4 - Sanaeba's lab to end of game, other events) | Partly done | |
(0x45) 11507B | (0x44) 110000 | 256 | Phone questions (Part 3) (Moved to 110000) | ... | |
(0x51) 144000 | (0x51) 144000 | 256 | Phone questions (Part 4) | Started | |
(0x51) 145C9A | (0x58) 160000 | 256 | Phone questions (Part 5) (Moved to 160000) | ... | |
(0x26) 99068 | (0x26) 94000 | 100 | Phone questions (Part 6) (Moved to 94000) | ... | |
(0x10) 40000 | (0x10) 40000 | 176 | Denjuu descriptions | On hold | |
(0x56) 158000 | (0x56) 158000 | 150 | Story-related phone calls | Started | |
(0x57) 15C000 | (0x57) 15C000 | 106 | Experience item related phone calls | In progress | |
(0x4a) 1281D9 | (0x43) 10C000 | 142 | Story/event text (Part 5 - Post-game + other events) (Moved to 10C000) | ... |
Others:
Japanese Address | English Address | Contents | Status | |
---|---|---|---|---|
3a30b | 3a30b | ??? | Credits | Translated |
AA875 | AA875 (Data relocated to ABDA0) | Location names | Translated |
Lists
(All limits are doubled in the patch)
Japanese Address | English Address | # of things | Limit | Contents |
---|---|---|---|---|
2E652 | 1E2B80 | 68 | 8 | Item names |
2F8FA | N/A | 22 | 4 | Nicknames (unused?) |
1D4000 | D0000 | 174 | 8 | Denjuu names |
1D4578 | 1D6300 | 48 | 8 | T-Fangers |
1D46F8 | 1D5890 | 138 | 8 | Attack names |
1D5628 | 1D6200 | 6 | 4 | Habitat types |
1D5888 | 1E0000 | 174 | 16 | Arrived phrases |
1D6368 | 1E15C0 | 174 | 16 | Attack phrases |
1D6E48 | N/A | 174 | 16 | "Huh? It's over already?" |
1D7928 | 1D6130 | 12 | 8 | Personalities |
1D7988 | 1D6270 | 16 | 4 | Status effects |