Editing User:Blaziken257/Telefang RNG
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Latest revision | Your text | ||
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<!--167E9--> | <!--167E9--> | ||
''More research needed!'' | ''More research needed!'' | ||
(<0xD597>/8 + 245 - <0xD49B>/2)/256 | (<0xD597>/8 + 245 - <0xD49B>/2)/256 | ||
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''More research needed!'' | ''More research needed!'' | ||
When 0xD504 <= 0xD546 (note: these addresses' behavior aren't completely known | When 0xD504 <= 0xD546 (note: these addresses' behavior aren't completely known, although both seem to always be 0 before battling): | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
When 0xD504 > 0xD546 (note: these addresses' behavior aren't completely known | When 0xD504 > 0xD546 (note: these addresses' behavior aren't completely known, although both seem to always be 0 before battling): | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
Very little is known about 0xD504, although it appears to be based on the Speed of the user's leading Denjuu. This appears to be affected by speed modifiers as well. Likewise, very little is known about 0xD546, although it appears to be based on the Speed of the opponent's leading Denjuu, and may also be affected by speed modifiers (although this is not confirmed). | |||
Note: In some battles, particularly where a boss or other NPC is fought, the RNG is not invoked, and the player will never be able to escape. | Note: In some battles, particularly where a boss or other NPC is fought, the RNG is not invoked, and the player will never be able to escape. |