User:Blaziken257/Wild Denjuu Maps: Difference between revisions

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This list does not include any places with no wild Denjuu. This includes:
This list does not include any places with no wild Denjuu. This includes:
* Antenna trees -- no wild Denjuu will ever appear in any of these locations, although internally in the game's programming, these use the same data as the rest of the overworld.
* Antenna trees -- no wild Denjuu will ever appear in any of these locations (including in water or grass), although internally in the game's programming, these use the same data as the rest of the overworld.
* Any caves or houses, including unused locations -- All this data has <tt>00</tt> for every acre in the grid, so including it is pointless here.
* Any houses, marts, or house-like caves, including unused locations -- All this data has <tt>00</tt> for every acre in the grid, so including it is pointless here.


Also this list does not take into any account any acres that are inaccessible by normal gameplay.
Also, this list does not take into any account any out-of-bounds acres that are inaccessible by normal gameplay.


*'''NEW''': Also includes a list for availability for each Denjuu on an acre-by-acre basis in the overworld. This is useful since in some acres, you can only find Denjuu in grass or water, while in other acres, you can find wild Denjuu ''anywhere''.
*'''NEW''': Also includes a list for availability for each Denjuu on an acre-by-acre basis in the overworld. This is useful since in some acres, you can only find Denjuu in grass or water, while in other acres, you can find wild Denjuu ''anywhere''.
Line 50: Line 50:
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=== Toronko Village Spring ===
=== Tronco Village Spring ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 145: Line 145:
| 33 || 32 || 32 || 32 || 32 || 32 || 32 || 33
| 33 || 32 || 32 || 32 || 32 || 32 || 32 || 33
|}
|}
=== Tripa Antenna Tree - Floor 1 ===
=== Toulipa Antenna Tree - Floor 1 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 164: Line 164:
| 34 || 34 || 34 || 34 || 34 || 34 || 34 || 34
| 34 || 34 || 34 || 34 || 34 || 34 || 34 || 34
|}
|}
=== Tripa Antenna Tree - Floor 2 ===
=== Toulipa Antenna Tree - Floor 2 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 183: Line 183:
| 35 || 35 || 35 || 35 || 35 || 35 || 35 || 35
| 35 || 35 || 35 || 35 || 35 || 35 || 35 || 35
|}
|}
=== Tripa Antenna Tree - Floor 3 ===
=== Toulipa Antenna Tree - Floor 3 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 202: Line 202:
| 36 || 36 || 36 || 36 || 36 || 36 || 36 || 36
| 36 || 36 || 36 || 36 || 36 || 36 || 36 || 36
|}
|}
=== Tripa Antenna Tree - Floor 4 ===
=== Toulipa Antenna Tree - Floor 4 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 221: Line 221:
| 37 || 37 || 37 || 37 || 37 || 37 || 37 || 37
| 37 || 37 || 37 || 37 || 37 || 37 || 37 || 37
|}
|}
=== Tripa Antenna Tree - Floor 5 ===
=== Toulipa Antenna Tree - Floor 5 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 240: Line 240:
| 38 || 38 || 38 || 38 || 38 || 38 || 38 || 38
| 38 || 38 || 38 || 38 || 38 || 38 || 38 || 38
|}
|}
=== Pepperi Mountain - Floor 1 ===
=== Peperi Mountain - Floor 1 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 259: Line 259:
| 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39
| 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39
|}
|}
=== Pepperi Mountain - Floor 2 ===
=== Peperi Mountain - Floor 2 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 278: Line 278:
| 3A || 3A || 3A || 3A || 3A || 3A || 3A || 3A
| 3A || 3A || 3A || 3A || 3A || 3A || 3A || 3A
|}
|}
=== Pepperi Mountain - Floor 3 ===
=== Peperi Mountain - Floor 3 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 297: Line 297:
| 3B || 3B || 3B || 3B || 3B || 3B || 3B || 3B
| 3B || 3B || 3B || 3B || 3B || 3B || 3B || 3B
|}
|}
=== Pepperi Mountain - Floor 4 ===
=== Peperi Mountain - Floor 4 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 316: Line 316:
| 3C || 3C || 3C || 3C || 3C || 3C || 3C || 3C
| 3C || 3C || 3C || 3C || 3C || 3C || 3C || 3C
|}
|}
=== Pepperi Mountain - Floor 5 ===
=== Peperi Mountain - Floor 5 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 487: Line 487:
| 45 || 45 || 45 || 45 || 45 || 45 || 45 || 45
| 45 || 45 || 45 || 45 || 45 || 45 || 45 || 45
|}
|}
=== Burion Ruins - Floor 1 ===
=== Bryon Ruins - Floor 1 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 506: Line 506:
| 46 || 46 || 46 || 46 || 46 || 46 || 46 || 46
| 46 || 46 || 46 || 46 || 46 || 46 || 46 || 46
|}
|}
=== Burion Ruins - Floor 2 ===
=== Bryon Ruins - Floor 2 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 525: Line 525:
| 47 || 47 || 47 || 47 || 47 || 47 || 47 || 47
| 47 || 47 || 47 || 47 || 47 || 47 || 47 || 47
|}
|}
=== Burion Ruins - Floor 3 ===
=== Bryon Ruins - Floor 3 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 544: Line 544:
| 48 || 48 || 48 || 48 || 48 || 48 || 48 || 48
| 48 || 48 || 48 || 48 || 48 || 48 || 48 || 48
|}
|}
=== Burion Ruins - Floor 4 ===
=== Bryon Ruins - Floor 4 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 563: Line 563:
| 49 || 49 || 49 || 49 || 49 || 49 || 49 || 49
| 49 || 49 || 49 || 49 || 49 || 49 || 49 || 49
|}
|}
=== Burion Ruins - Floor 5 ===
=== Bryon Ruins - Floor 5 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 582: Line 582:
| 4A || 4A || 4A || 4A || 4A || 4A || 4A || 4A
| 4A || 4A || 4A || 4A || 4A || 4A || 4A || 4A
|}
|}
=== Burion Ruins - Floor 6 ===
=== Bryon Ruins - Floor 6 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 601: Line 601:
| 4B || 4B || 4B || 4B || 4B || 4B || 4B || 4B
| 4B || 4B || 4B || 4B || 4B || 4B || 4B || 4B
|}
|}
=== Burion Ruins - Floor 7 ===
=== Bryon Ruins - Floor 7 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 620: Line 620:
| 4C || 4C || 4C || 4C || 4C || 4C || 4C || 4C
| 4C || 4C || 4C || 4C || 4C || 4C || 4C || 4C
|}
|}
=== Burion Ruins - Floor 8 ===
=== Bryon Ruins - Floor 8 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 639: Line 639:
| 4D || 4D || 4D || 4D || 4D || 4D || 4D || 4D
| 4D || 4D || 4D || 4D || 4D || 4D || 4D || 4D
|}
|}
=== Burion Ruins - Floor 9 ===
=== Bryon Ruins - Floor 9 ===
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 200px;"
|-
|-
Line 721: Line 721:
*If an acre has a value of 00, wild Denjuu can be found in any terrain.
*If an acre has a value of 00, wild Denjuu can be found in any terrain.
*If an acre has a value of 01<span class="explain" title="Other values would theoretically work as well, but they're never used">*</span>, wild Denjuu can only be found in water or grass.
*If an acre has a value of 01<span class="explain" title="Other values would theoretically work as well, but they're never used">*</span>, wild Denjuu can only be found in water or grass.
**Note that if an acre has a value of 01 and there is no grass or water, wild Denjuu cannot be found at all. This makes for some interesting situations where some Denjuu groups are entirely unused, like one in Freesia or three in Flaura Village.
**Note that if an acre has a value of 01 and there is no grass or water, wild Denjuu cannot be found at all. This makes for some interesting situations where some Denjuu groups are entirely unused, like one in Freesia or three in Fraoula Village.
***If grass or water is hacked in such acres, then these Denjuu ''can'' be found.
***If grass or water is hacked in such acres, then these Denjuu ''can'' be found.


Note that antenna trees are considered a separate map, so this map doesn't apply to antenna trees -- wild Denjuu are never found. This can be seen in the Palm Sea antenna tree.
Note that antenna trees are considered a separate map, so this map doesn't apply to antenna trees -- wild Denjuu are never found. This can be seen in the Palm Sea antenna tree.
This data was obtained from the following ROM offsets:
* <tt>0AA775-0AA7B4</tt>: Overworld (Top left quadrant)
* <tt>0AA7B5-0AA7F4</tt>: Overworld (Top right quadrant)
* <tt>0AA7F5-0AA834</tt>: Overworld (Bottom left quadrant)
* <tt>0AA835-0AA874</tt>: Overworld (Bottom right quadrant)


{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 400px;"
{| border="1" style="font-family: 'Courier New', monospace; border-collapse: collapse; width: 400px;"

Latest revision as of 19:28, 2 February 2018

A dumped list for every map of wild Denjuu in the game. All data is in hex. Use this list with User:Blaziken257/Denjuu Encounter Data/Power Version and User:Blaziken257/Denjuu Encounter Data/Speed Version.

Obtained from offsets 0x03E487-0x03F146

This list does not include any places with no wild Denjuu. This includes:

  • Antenna trees -- no wild Denjuu will ever appear in any of these locations (including in water or grass), although internally in the game's programming, these use the same data as the rest of the overworld.
  • Any houses, marts, or house-like caves, including unused locations -- All this data has 00 for every acre in the grid, so including it is pointless here.

Also, this list does not take into any account any out-of-bounds acres that are inaccessible by normal gameplay.

  • NEW: Also includes a list for availability for each Denjuu on an acre-by-acre basis in the overworld. This is useful since in some acres, you can only find Denjuu in grass or water, while in other acres, you can find wild Denjuu anywhere.

Obtained from offsets 0x0AA775-0x0AA874

Denjuu groups[edit]

Overworld map[edit]

00 29 29 29 29 25 25 25 25 27 27 27 27 1D 1B 1B
29 29 29 29 29 25 25 25 25 27 27 00 27 1C 00 1C
29 29 29 29 00 25 25 25 25 26 26 26 26 1B 1D 1B
29 29 29 29 23 24 25 25 24 26 26 26 26 1C 1B 1C
28 28 29 03 03 23 24 24 23 26 26 26 26 1B 1B 1B
00 28 29 03 02 21 20 23 00 26 26 26 26 1C 1B 1C
28 28 02 02 02 02 20 20 20 26 26 26 00 1F 00 1F
28 28 01 00 00 02 20 20 22 00 14 15 14 1F 1F 1F
28 28 01 01 01 1A 1A 1A 1A 15 14 14 14 14 00 06
00 00 00 00 00 1A 1A 1A 1A 0F 00 13 13 13 07 06
04 04 01 01 00 19 18 18 1A 10 0D 13 13 06 07 06
04 04 05 19 19 19 18 18 1A 0F 0D 13 13 07 06 0C
05 05 05 19 17 18 00 18 0F 0F 0E 13 11 12 08 0C
00 1E 00 19 16 18 16 17 10 0F 0D 11 08 09 0A 00
1E 1E 1E 19 17 16 17 16 0F 10 0E 12 0A 08 09 00
1E 1E 1E 19 16 17 16 17 0F 0E 0D 11 09 0A 08 0B

Tronco Village Spring[edit]

00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 2B 2B 00 00 00
00 00 00 2A 2A 00 00 00
00 00 00 2A 2A 2A 00 00
00 00 00 2A 2A 2A 00 00
00 00 00 2B 2A 00 00 00
00 00 00 2B 2A 00 00 00

Northeast Cavern - Floor 1[edit]

2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C
2C 2C 2C 2C 2C 2C 2C 2C

Northeast Cavern - Floor 2[edit]

2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D

Craft Research Center[edit]

2F 2F 2F 2F 2F 2F 2F 2F
2F 2F 2F 2F 2F 2F 2F 2F
2F 2F 2F 30 30 30 2F 2F
2F 2F 2E 2F 2F 30 2F 2F
2F 2E 2E 2E 2E 30 2F 2F
2F 2E 2E 2E 2E 2F 2E 2F
2F 2F 2E 2E 2E 2F 2E 2F
2F 2F 2E 2E 2E 2E 2F 2F

Dimenza's Mansion[edit]

33 33 33 33 33 33 33 33
33 33 33 33 33 33 33 33
33 33 31 33 31 33 31 33
33 32 32 32 32 32 32 33
33 33 31 33 31 33 31 33
33 32 32 32 32 32 32 33
33 31 33 31 33 31 33 33
33 32 32 32 32 32 32 33

Toulipa Antenna Tree - Floor 1[edit]

34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34
34 34 34 34 34 34 34 34

Toulipa Antenna Tree - Floor 2[edit]

35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35
35 35 35 35 35 35 35 35

Toulipa Antenna Tree - Floor 3[edit]

36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36
36 36 36 36 36 36 36 36

Toulipa Antenna Tree - Floor 4[edit]

37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37
37 37 37 37 37 37 37 37

Toulipa Antenna Tree - Floor 5[edit]

38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38
38 38 38 38 38 38 38 38

Peperi Mountain - Floor 1[edit]

39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39
39 39 39 39 39 39 39 39

Peperi Mountain - Floor 2[edit]

3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A
3A 3A 3A 3A 3A 3A 3A 3A

Peperi Mountain - Floor 3[edit]

3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B
3B 3B 3B 3B 3B 3B 3B 3B

Peperi Mountain - Floor 4[edit]

3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C
3C 3C 3C 3C 3C 3C 3C 3C

Peperi Mountain - Floor 5[edit]

3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D
3D 3D 3D 3D 3D 3D 3D 3D

Cactos Ruins - Floor 1[edit]

3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E
3E 3E 3E 3E 3E 3E 3E 3E

Cactos Ruins - Basement 1[edit]

3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F
3F 3F 3F 3F 3F 3F 3F 3F

Cactos Ruins - Basement 2[edit]

40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40
40 40 40 40 40 40 40 40

Cactos Ruins - Basement 3[edit]

41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41
41 41 41 41 41 41 41 41

Cactos Ruins - Basement 4[edit]

42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42
42 42 42 42 42 42 42 42

Cactos Ruins - Basement 5[edit]

43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43
43 43 43 43 43 43 43 43

Cactos Ruins - Basement 6[edit]

44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44
44 44 44 44 44 44 44 44

Cactos Ruins - Basement 7[edit]

45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45
45 45 45 45 45 45 45 45

Bryon Ruins - Floor 1[edit]

46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46
46 46 46 46 46 46 46 46

Bryon Ruins - Floor 2[edit]

47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47
47 47 47 47 47 47 47 47

Bryon Ruins - Floor 3[edit]

48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48
48 48 48 48 48 48 48 48

Bryon Ruins - Floor 4[edit]

49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49
49 49 49 49 49 49 49 49

Bryon Ruins - Floor 5[edit]

4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A
4A 4A 4A 4A 4A 4A 4A 4A

Bryon Ruins - Floor 6[edit]

4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B
4B 4B 4B 4B 4B 4B 4B 4B

Bryon Ruins - Floor 7[edit]

4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C
4C 4C 4C 4C 4C 4C 4C 4C

Bryon Ruins - Floor 8[edit]

4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D
4D 4D 4D 4D 4D 4D 4D 4D

Bryon Ruins - Floor 9[edit]

4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E
4E 4E 4E 4E 4E 4E 4E 4E

Sanaeba Research Center - Floor 1[edit]

4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F
4F 4F 4F 4F 4F 4F 4F 4F

Sanaeba Research Center - Basement 1[edit]

50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50

Sanaeba Research Center - Basement 2[edit]

51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51
51 51 51 51 51 51 51 51

Wild Denjuu availability by acre[edit]

In the overworld map, there are some acres where wild Denjuu are only found while walking through grass or water, and there are some acres where wild Denjuu are found regardless of the terrain.

  • If an acre has a value of 00, wild Denjuu can be found in any terrain.
  • If an acre has a value of 01*, wild Denjuu can only be found in water or grass.
    • Note that if an acre has a value of 01 and there is no grass or water, wild Denjuu cannot be found at all. This makes for some interesting situations where some Denjuu groups are entirely unused, like one in Freesia or three in Fraoula Village.
      • If grass or water is hacked in such acres, then these Denjuu can be found.

Note that antenna trees are considered a separate map, so this map doesn't apply to antenna trees -- wild Denjuu are never found. This can be seen in the Palm Sea antenna tree.

This data was obtained from the following ROM offsets:

  • 0AA775-0AA7B4: Overworld (Top left quadrant)
  • 0AA7B5-0AA7F4: Overworld (Top right quadrant)
  • 0AA7F5-0AA834: Overworld (Bottom left quadrant)
  • 0AA835-0AA874: Overworld (Bottom right quadrant)
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 01 01 00 01 00 00 00 00 00 00 00
00 00 00 00 00 00 01 01 01 00 00 00 00 01 01 01
00 00 00 00 00 00 01 01 01 01 00 00 00 01 01 01
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01 01 00 01 01 00 00 00 00 00 01 01 01 00 01 00
01 00 01 01 01 00 00 00 00 00 01 01 01 01 01 01
01 01 00 00 00 00 00 00 00 00 01 01 01 01 01 00
00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00