Wikifang:Telefang 1 Translation Patch/Graphics: Difference between revisions
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(This should come in handy..!) |
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|0xdc1ee | |0xdc1ee | ||
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| | |They appear to be battle graphics. | ||
None of these need to be modified for the translation. | |||
|[[File:T1C-01.png]] | |[[File:T1C-01.png]] | ||
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|0xd8000 | |0xd8000 | ||
|0x9000 | |0x9000 | ||
| | | The intro logo graphics. | ||
The Japanese text happens to be "Original Design" credits or something. That particular screen should be hacked to draw that text in English using our VWF routines. | |||
|[[File:T1C-03.png]] | |[[File:T1C-03.png]] | ||
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|0xd85b0 | |0xd85b0 | ||
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| | |"Comic Bon Bon" logo. Now-defunct Japanese comics magazine targeted towards the children's market. | ||
They published the Telefang manga, and are referenced in-game. | |||
|[[File:T1C-04.png]] | |[[File:T1C-04.png]] | ||
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|0xd9973 | |0xd9973 | ||
|0x8000 | |0x8000 | ||
| | |OAM (sprite) graphics for the title screen. | ||
These are already heavily modified in the translation. | |||
|[[File:T1C-06.png]] | |[[File:T1C-06.png]] | ||
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|0xdc7d9 | |0xdc7d9 | ||
|0x9000 | |0x9000 | ||
| | |Appears to be tiles for the "Finally, we're connected..." opening cutscene. | ||
|[[File:T1C-07.png]] | |[[File:T1C-07.png]] | ||
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|0xdce1d | |0xdce1d | ||
|0x8800 | |0x8800 | ||
| | |Extra tiles for above. | ||
|[[File:T1C-08.png]] | |[[File:T1C-08.png]] | ||
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|0xd8e55 | |0xd8e55 | ||
|0x9000 | |0x9000 | ||
| | |Top half of the title screen. | ||
These graphics were heavily modified for the translation. | |||
|[[File:T1C-0a.png]] | |[[File:T1C-0a.png]] | ||
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|0xd93cc | |0xd93cc | ||
|0x8800 | |0x8800 | ||
| | |Second half of the graphics. | ||
The third copyright is Kodansha, the publisher of Comic BonBon. | |||
We still need to edit that, but this requires more tiles and altering the tilemap to fit. | |||
|[[File:T1C-0b.png]] | |[[File:T1C-0b.png]] | ||
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|0xd9c36 | |0xd9c36 | ||
|0x9000 | |0x9000 | ||
| | |Graphics for various Denjuu/D-Shot related menus. | ||
The next few graphics entries appear to be more of the same, but in different arrangements for different menus. | |||
|[[File:T1C-0e.png]] | |[[File:T1C-0e.png]] | ||
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|0xda3ff | |0xda3ff | ||
|0x9600 | |0x9600 | ||
| | |This arrangement of phone number graphics is very convenient because it fits in the Main Script tile buffer. Most likely, it's used for the "Got a Denjuu's number" screen. | ||
|[[File:T1C-18.png]] | |[[File:T1C-18.png]] | ||
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|0xe8a01 | |0xe8a01 | ||
|0x9000 | |0x9000 | ||
| | |Multiplayer (link-cable) menu graphics. | ||
|[[File:T1C-40.png]] | |[[File:T1C-40.png]] | ||
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|0xe8fbd | |0xe8fbd | ||
|0x9000 | |0x9000 | ||
| | |GAME OVER | ||
Looks like you lost all of your Denjuu numbers! | |||
|[[File:T1C-42.png]] | |[[File:T1C-42.png]] | ||
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