Move types: Difference between revisions

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With the exception of {{mt|Normal}}, every type has two strengths, two weaknesses, and two neutralities.
With the exception of {{mt|Normal}}, every type has two strengths, two weaknesses, and two neutralities.


==Type comparison chart==
{{navbox-movetypes}}
<div align="center">
{| border="1" align="center" style="text-align:center;"
|- style="background:lightblue;"
! Attack type ↓
! {{mt|Mountain}}
! {{mt|Sky}}
! {{mt|Forest}}
! {{mt|Aquatic}}
! {{mt|Desert}}
! {{mt|Grassland}}
|-
! {{mt|Fire}}
| X
|
| OO
|
| XX
| O
|-
! {{mt|Electric}}
|
| O
| XX
| OO
|
| X
|-
! {{mt|Water}}
| O
| XX
|
| X
| OO
|
|-
! {{mt|Wind}}
| XX
|
| X
|
| O
| OO
|-
! {{mt|Rock}}
|
| OO
|
| O
| X
| XX
|-
! {{mt|Machine}}
| OO
| X
| O
| XX
|
|
|}
 
OO = Super effective attack
 
O = Effective attack
 
X = Not very effective attack
 
XX = Extremely ineffective attack
</div>


==See also==
==See also==

Latest revision as of 21:19, 2 August 2008

Move types have been introduced in Telefang 2, where each move could have its own type and would determine the effectiveness of the attack to the opponent, as opposed to in Telefang 1 where the move type is the type of the Denjuu.

With the exception of Normal, every type has two strengths, two weaknesses, and two neutralities.

Move Types Comparison Chart
Attack type ↓ Mountain Sky Forest Aquatic Desert Grassland
Normal
Fire X OO XX O
Electric O XX OO X
Water O XX X OO
Wind XX X O OO
Rock OO O X XX
Machine OO X O XX

OO = Super effective attack | O = Effective attack | X = Not very effective attack | XX = Extremely ineffective attack

See also[edit]