Wikifang:Telefang 1 Translation Patch/Bank map: Difference between revisions
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Blaziken257 (talk | contribs) (I suppose I should add stuff that is relevant to the patch...) |
Blaziken257 (talk | contribs) No edit summary |
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Line 363: | Line 363: | ||
|0x47 | |0x47 | ||
|0x11c000 | |0x11c000 | ||
|Dialogue for Toronko/Kurinon Village | |Dialogue/pointers for Toronko/Kurinon Village | ||
| | | | ||
|- | |- | ||
|0x48 | |0x48 | ||
|0x120000 | |0x120000 | ||
| | |Dialogue/pointers for intro/other things | ||
| | | | ||
|- | |- |
Revision as of 12:55, 13 July 2011
Bank | ROM address | Data | Patch |
---|---|---|---|
0x0 | 0x0 | $HOME, headers, bankswitch routines | |
0x1 | 0x4000 | Blank | |
0x2 | 0x8000 | ||
0x3 | 0xc000 | ||
0x4 | 0x10000 | ||
0x5 | 0x14000 | ASM: Battle? | |
0x6 | 0x18000 | ||
0x7 | 0x1c000 | ||
0x8 | 0x20000 | ||
0x9 | 0x24000 | ||
0xa | 0x28000 | ||
0xb | 0x2c000 | Font, text-related code, move names | +VWF code, -move names |
0xc | 0x30000 | ||
0xd | 0x34000 | Nearly every color palette in the game | |
0xe | 0x38000 | ||
0xf | 0x3c000 | Maps for wild Denjuu, other unknown things??? | |
0x10 | 0x40000 | ||
0x11 | 0x44000 | ||
0x12 | 0x48000 | ||
0x13 | 0x4c000 | ||
0x14 | 0x50000 | ||
0x15 | 0x54000 | ||
0x16 | 0x58000 | ||
0x17 | 0x5c000 | ||
0x18 | 0x60000 | ||
0x19 | 0x64000 | ||
0x1a | 0x68000 | ||
0x1b | 0x6c000 | ||
0x1c | 0x70000 | ||
0x1d | 0x74000 | ||
0x1e | 0x78000 | Blank | |
0x1f | 0x7c000 | ||
0x20 | 0x80000 | ||
0x21 | 0x84000 | ||
0x22 | 0x88000 | ||
0x23 | 0x8c000 | ||
0x24 | 0x90000 | ||
0x25 | 0x94000 | Blank | |
0x26 | 0x98000 | ||
0x27 | 0x9c000 | ||
0x28 | 0xa0000 | ||
0x29 | 0xa4000 | ||
0x2a | 0xa8000 | ASM: Map screen | |
0x2b | 0xac000 | ||
0x2c | 0xb0000 | ||
0x2d | 0xb4000 | Blank | |
0x2e | 0xb8000 | ||
0x2f | 0xbc000 | ||
0x30 | 0xc0000 | ||
0x31 | 0xc4000 | ||
0x32 | 0xc8000 | ||
0x33 | 0xcc000 | ||
0x34 | 0xd0000 | Blank | Denjuu names |
0x35 | 0xd4000 | ||
0x36 | 0xd8000 | ||
0x37 | 0xdc000 | ||
0x38 | 0xe0000 | ||
0x39 | 0xe4000 | ||
0x3a | 0xe8000 | ||
0x3b | 0xec000 | Blank | |
0x3c | 0xf0000 | Blank | |
0x3d | 0xf4000 | Blank | |
0x3e | 0xf8000 | ||
0x3f | 0xfc000 | ||
0x40 | 0x100000 | ||
0x41 | 0x104000 | ||
0x42 | 0x108000 | ||
0x43 | 0x10c000 | Blank | |
0x44 | 0x110000 | Blank | |
0x45 | 0x114000 | ||
0x46 | 0x118000 | ||
0x47 | 0x11c000 | Dialogue/pointers for Toronko/Kurinon Village | |
0x48 | 0x120000 | Dialogue/pointers for intro/other things | |
0x49 | 0x124000 | ||
0x4a | 0x128000 | ||
0x4b | 0x12c000 | ||
0x4c | 0x130000 | ||
0x4d | 0x134000 | ||
0x4e | 0x138000 | ||
0x4f | 0x13c000 | Unused cutscene tilemaps/palettes (?) | |
0x50 | 0x140000 | Unused cutscene graphics | |
0x51 | 0x144000 | ||
0x52 | 0x148000 | ||
0x53 | 0x14c000 | ||
0x54 | 0x150000 | ||
0x55 | 0x154000 | ||
0x56 | 0x158000 | ||
0x57 | 0x15c000 | ||
0x58 | 0x160000 | Blank | |
0x59 | 0x164000 | ||
0x5a | 0x168000 | Blank | |
0x5b | 0x16c000 | Blank | |
0x5c | 0x170000 | Blank | |
0x5d | 0x174000 | Blank | |
0x5e | 0x178000 | ||
0x5f | 0x17c000 | ||
0x60 | 0x180000 | ||
0x61 | 0x184000 | Blank | |
0x62 | 0x188000 | Blank | |
0x63 | 0x18c000 | Acre data for Sanaeba Research Center | |
0x64 | 0x190000 | Acre data for Marts & Houses, Burion Ruins: Floors 7-9, Human World, Teletel/Dendel room, unused replica of Golaking's room, D-Shot room, Palm Sea Antenna Tree switch room | |
0x65 | 0x194000 | Acre data for Burion Ruins: Floors 1-6 | |
0x66 | 0x198000 | Acre data for Cactos Ruins | |
0x67 | 0x19c000 | Game maps, warps, treasure chest contents | |
0x68 | 0x1a0000 | Acre data for Overworld Map (Top-left, top-right, and bottom-left quadrants), Antenna trees (same quadrants) | |
0x69 | 0x1a4000 | Acre data for Overworld Map (Bottom-right quadrant), Antenna trees (Bottom-right quadrant), Toronko Village Spring, Northeast Cavern, Craft Research Center, Dementia's Mansion | |
0x6a | 0x1a8000 | Acre data for Toripa Antenna Tree Cave, Pepperi Mountains | |
0x6b | 0x1ac000 | Sprites for Denjuu #1-18 | |
0x6c | 0x1b0000 | Sprites for Denjuu #19-36 | |
0x6d | 0x1b4000 | Sprites for Denjuu #37-54 | |
0x6e | 0x1b8000 | Sprites for Denjuu #55-72 | |
0x6f | 0x1bc000 | Sprites for Denjuu #73-90 | |
0x70 | 0x1c0000 | Sprites for Denjuu #91-108 | |
0x71 | 0x1c4000 | Sprites for Denjuu #109-126 | |
0x72 | 0x1c8000 | Sprites for Denjuu #127-144 | |
0x73 | 0x1cc000 | Sprites for Denjuu #145-162 | |
0x74 | 0x1d0000 | Sprites for Denjuu #163-174 | |
0x75 | 0x1d4000 | Various text strings, such as Denjuu names, T-Fanger names, attack names, types, etc. Wild Denjuu species/level data, other unknown things??? |
|
0x76 | 0x1d8000 | ||
0x77 | 0x1dc000 | Blank | |
0x78 | 0x1e0000 | Blank | Denjuu Phrases, item names |
0x79 | 0x1e4000 | ||
0x7a | 0x1e8000 | ||
0x7b | 0x1ec000 | ||
0x7c | 0x1f0000 | ||
0x7d | 0x1f4000 | ||
0x7e | 0x1f8000 | ||
0x7f | 0x1fc000 |