Talk:Personality: Difference between revisions
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==Faithful / Loyal== | ==Faithful / Loyal== | ||
I'm pretty sure these ones actually cut at least one turn out of their arrival time, this can be tested vs Tabasco in Toronko Spring - her Punica and Myrtus both have Toronko Village as their origin, but (Faithful) Punica arrives faster. I tried hacking it, changing nothing but its personality, and this caused it to arrive with Myrtus rather than before. No idea what the range/percentage is, or if it's treated the same as other personalities in regards to FD, but there you go I guess. [[User:RacieB|<span style="color:#00779E;">'''Racie'''</span>]][[User talk:RacieB|<span style="color:#009E77;">'''B'''</span>]]<sup>[[file:T1-I-50-I.gif|link=Special:Contributions/RacieB]]</sup> 06:27, 14 June 2012 (MDT) | I'm pretty sure these ones actually cut at least one turn out of their arrival time, this can be tested vs Tabasco in Toronko Spring - her Punica and Myrtus both have Toronko Village as their origin, but (Faithful) Punica arrives faster. I tried hacking it, changing nothing but its personality, and this caused it to arrive with Myrtus rather than before. No idea what the range/percentage is, or if it's treated the same as other personalities in regards to FD, but there you go I guess. [[User:RacieB|<span style="color:#00779E;">'''Racie'''</span>]][[User talk:RacieB|<span style="color:#009E77;">'''B'''</span>]]<sup>[[file:T1-I-50-I.gif|link=Special:Contributions/RacieB]]</sup> 06:27, 14 June 2012 (MDT) | ||
:That's weird. So those two personalities have an effect after all? When I looked at the assembly code for arriving late, I don't recall the game checking for personalities 10 or 11. Maybe it's just my memory... or maybe it only applies to enemy Denjuu? Either way, that's odd. I'll have to look more into that... | |||
:Also, maybe that difference you mentioned is the general difference between two "similar" personalities: Instead of one personality being more likely to cause an effect than the other, maybe it just works to a greater degree when it does happen? Or... I dunno. That wouldn't make sense for Denjuu that refuse to attack (or choose the first move), though. I'll definitely have to look more into that... --[[User:Blaziken257|<span style="color:#F08030;">'''Blaz'''</span>]][[User talk:Blaziken257|<span style="color:#C03028;">'''iken'''</span>]][[Special:Contributions/Blaziken257|<span style="color:#302000;">'''257'''</span>]] 17:14, 14 June 2012 (MDT) |
Revision as of 17:14, 14 June 2012
Do all Liriope, for example, always have the same personality, or is it random for each one? — TAKUMI 巧 (talk) 21:07, 22 June 2011 (MDT)
- IIRC, it's random for wild Denjuu, but it's fixed for event Denjuu like the starters or Liriope. --Blaziken257 02:05, 23 June 2011 (MDT)
- I think any Denjuu whose phone number starts with 05 has a fixed personality... So that includes the starters, story-related guys and secret Denjuu. *nod* ~ Kimbles 05:57, 23 June 2011 (MDT)
- Yeah, "event Denjuu" always have set personalities. I'd been trying to compile a list of them but only got so far as the secret ones, starters, and Liriope I think. I still need the rivals, bosses, and Dendel/Teletel (need to check Punkhoro and Noisy as well but those are easier.) RacieB 21:22, 23 June 2011 (MDT)
- I think any Denjuu whose phone number starts with 05 has a fixed personality... So that includes the starters, story-related guys and secret Denjuu. *nod* ~ Kimbles 05:57, 23 June 2011 (MDT)
Faithful / Loyal
I'm pretty sure these ones actually cut at least one turn out of their arrival time, this can be tested vs Tabasco in Toronko Spring - her Punica and Myrtus both have Toronko Village as their origin, but (Faithful) Punica arrives faster. I tried hacking it, changing nothing but its personality, and this caused it to arrive with Myrtus rather than before. No idea what the range/percentage is, or if it's treated the same as other personalities in regards to FD, but there you go I guess. RacieB 06:27, 14 June 2012 (MDT)
- That's weird. So those two personalities have an effect after all? When I looked at the assembly code for arriving late, I don't recall the game checking for personalities 10 or 11. Maybe it's just my memory... or maybe it only applies to enemy Denjuu? Either way, that's odd. I'll have to look more into that...
- Also, maybe that difference you mentioned is the general difference between two "similar" personalities: Instead of one personality being more likely to cause an effect than the other, maybe it just works to a greater degree when it does happen? Or... I dunno. That wouldn't make sense for Denjuu that refuse to attack (or choose the first move), though. I'll definitely have to look more into that... --Blaziken257 17:14, 14 June 2012 (MDT)