Personality: Difference between revisions
Jump to navigation
Jump to search
(Added the japanese names and spaced things out a bit more) |
m (pet peeve) |
||
Line 18: | Line 18: | ||
:Denjuu often refuses to attack. | :Denjuu often refuses to attack. | ||
*[[Image:T1-p07.gif]] '''Timid''' (おくびょう): | *[[Image:T1-p07.gif]] '''Timid''' (おくびょう): | ||
:Denjuu sometimes flees at low HP (if an opponent Denjuu flees, you get experience as if | :Denjuu sometimes flees at low HP (if an opponent Denjuu flees, you get experience as if they were defeated.) | ||
*[[Image:T1-p08.gif]] '''Cowardly''' (ちょーおくびょう): | *[[Image:T1-p08.gif]] '''Cowardly''' (ちょーおくびょう): | ||
:Denjuu often flees at low HP (if an opponent Denjuu flees, you get experience as if | :Denjuu often flees at low HP (if an opponent Denjuu flees, you get experience as if they were defeated.) | ||
*[[Image:T1-p09.gif]] '''Tense''' (おこりんぼ): | *[[Image:T1-p09.gif]] '''Tense''' (おこりんぼ): | ||
:Denjuu sometimes automatically uses the first attack. | :Denjuu sometimes automatically uses the first attack. |
Revision as of 06:04, 27 June 2012
A Personality is a trait that a Denjuu has which hinders it in battle in some way. These include not willing to attack, using the first move on its own, being late to battle often, fleeing battle, and more. The less a Denjuu's FD, the more likely it is to exhibit its personality.
List of personalities
In Telefang 1
- Denjuu sometimes gets distracted on the way to battle.
- Denjuu often gets distracted on the way to battle.
- Denjuu sometimes gets lost on the way to battle.
- Denjuu often gets lost on the way to battle.
- Denjuu sometimes refuses to attack.
- Denjuu often refuses to attack.
- Denjuu sometimes flees at low HP (if an opponent Denjuu flees, you get experience as if they were defeated.)
- Denjuu often flees at low HP (if an opponent Denjuu flees, you get experience as if they were defeated.)
- Denjuu sometimes automatically uses the first attack.
- Denjuu often automatically uses the first attack.
- Denjuu arrives on time to battle (no apparent effect.)
- Denjuu arrives on time to battle (no apparent effect.)
In Telefang 2
There are fewer personalities in Telefang 2, but now they also have positive effects. Practically all of the ill effects of personalities boil down to Denjuu saying they'll be late and there being an indefinite number of turns on the wait counter (shown with a question mark), or the Denjuu sometimes not arriving at all.
- Hasty (せっかち):
- Denjuu is more likely to make a wrong turn on the way, but is faster in battle.
- Irritable (たんき):
- Denjuu may get upset when called and not arrive at all, but is also more likely to make a critical hit.
- Relaxed (のんびり):
- Denjuu may get distracted on the way, but will "fight until the last" in battle (exact meaning of this unknown).
- Serious (まじめ):
- Denjuu always arrives on time, but always endures attacks rather than dodging them.
- Stubborn (わがまま):
- Denjuu may not feel like coming to battle, but his friend (the one visible on the status screen) is much more likely to turn up.
- Timid (こわがり):
- Denjuu might be too afraid to come to battle at first, but is better at dodging attacks.
This article is a stub. You can help Wikifang by expanding it.