User:Blaziken257/T2 Music research: Difference between revisions

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(Why are the offsets different between versions?)
m (Typo fix)
Line 58: Line 58:
* 50 = Vase throwing mini-game
* 50 = Vase throwing mini-game
* 51 = VERY STRANGE -- either a ringtone or UNUSED
* 51 = VERY STRANGE -- either a ringtone or UNUSED
* 52-6F = Too lazy to check at the moment
* 52-5F = Too lazy to check at the moment
* 60 = VERY STRANGE -- either a ringtone or UNUSED
* 60 = VERY STRANGE -- either a ringtone or UNUSED
* 61-67 = Too lazy to check at the moment
* 61-67 = Too lazy to check at the moment

Revision as of 00:05, 14 December 2012

Despite this being in the userspace, anybody can edit this!! It's only in the userspace because it's messy.

  • 0x1283D8 (Power Version) = Controls music at main part of Takedama Village (possibly other similar areas too)
  • 0x1281D8 (Speed Version) = Most likely byte that controls music at main part of Takedama Village (possibly other similar areas too) (judging from similar byte patterns)
  • 00 = Silence
  • 01 = Silence
  • 02 = Intro
  • 03 = Title screen
  • 04 = Credits
  • 05 = Before battle starts
  • 06 = Wild battle
  • 07 = Rival battle
  • 08 = Boss battle
  • 09 = Diablos battle
  • 0A = Battle win
  • 0B = Battle lose
  • 0C = Level up
  • 0D = Phone number get
  • 0E = Item get
  • 0F = Game Over
  • 10 = POSSIBLY UNUSED MUSIC (loops constantly though, in typical Minako Adachi fashion)
  • 11 = Human World
  • 12 = Route
  • 13 = Desert/oasis?
  • 14 = Sea
  • 15 = Mountain
  • 16 = Antenna Tree
  • 17 = Regular cave
  • 18 = Water cave
  • 19 = Hideout (somewhat confusing maze)
  • 1A = Long, color-coded, very confusing maze
  • 1B = Swamp
  • 1C = Diablos cave
  • 1D = Desert (populated area)
  • 1E = Plains
  • 1F = Forest
  • 20 = Shop
  • 21 = Healing/evolving building
  • 22 = D-Shot building
  • 23 = Some building at the beginning of the game?
  • 24 = Natural evolution
  • 25 = Test evolution
  • 26 = T-Fanger battle about to start
  • 27 = Gymnos?
  • 28 = POSSIBLY MOAR UNUSED MUSIC
  • 29 = Some T-Fanger related music, I think
  • 2A = Some conflict with father (I think)
  • 2B = Diablos screen
  • 2C = D-Shot screen
  • 2D = Either a ringtone or UNUSED
  • 2E = Either a ringtone or UNUSED
  • 2F = Either a ringtone or UNUSED
  • 30 = Either a ringtone or UNUSED
  • 31-3F = Too lazy to check at the moment
  • 40 = Either a ringtone or UNUSED
  • 41-5F = Too lazy to check at the moment
  • 50 = Vase throwing mini-game
  • 51 = VERY STRANGE -- either a ringtone or UNUSED
  • 52-5F = Too lazy to check at the moment
  • 60 = VERY STRANGE -- either a ringtone or UNUSED
  • 61-67 = Too lazy to check at the moment
  • 68 = Ringtone (Power?)
  • 69 = Ringtone (Speed?)
  • 6A = Another ringtone (probably an alternate one)
  • 6B+ = Glitchy