Wikifang:Telefang 1 Translation Patch: Difference between revisions
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Revision as of 09:35, 8 May 2011
Welcome! This page follows the updates on the Telefang 1 Translation Patch (currently active on Tulunk Village).
Started out as a vision and a thought, the members of Tulunk Village worked together to work towards what one day we would all achieve - a completely translated Telefang 1, as a proper English replacement to supersede the currently infamous bootlegged version.
Although still a work in progress, one day we can all realize this dream.
Latest version
The latest version is v42 by Sanky
- Put in all new translations by Kimbles using a dumper and a script to re-insert the text I wrote
- Redone everything story-wise (intro, Nerikara's speech, Nejiro/Netaro text, etc.)
- Redone battle messages and "general" bank
- Started work on Kurinon
- Changed 0x00 to a full-width space
http://wikifang.meowcorp.us/etc/TPatch42r1.ips
Changelog
Version 1
By Andwhyisit
- Added the english text characters in the rom
- Added all the english move names
http://fast.filespace.org/andwhyisit/TelefangMenuPatch.ips (link dead)
Version 2
By Andwhyisit
- Name input, attack names and denjuu names
http://www.mediafire.com/?4yflnptly8y
Version 3
By Andwhyisit
- The symbol for Chiru has been replaced
- Fangs renamed to Fungus with all the evolutions following suit
- All of the Evolutionary Stages are written out in full apart from "Super Machine Denjuu" which was shortened to "S.Machine Denjuu".
http://www.mediafire.com/?lddymatjmvo
Version 4
By Blaziken257
- Intro inserted in rom
- Added "NAV" to the bottom
- Changed font to a Pokémon-like one
Added text such as:
- "Give nickname?"
- "Fight/Status/Run" (I guessed on Fight and Run, but I know "Position" is supposed to say "Status")
- "____ has challenged you!"
- The T-Fanger Stranded Child (I called it "S. CHILD" due to the 8-character limit)
- "Save number?"
- "Critical!!" (I know I got this one right)
- Changed "Kryptoraid" to "Kryptoride" and "Kryptoarmor" to "Kryptoarm", but I didn't change any other Denjuu names
etc.
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1494247
Version 5
By Andwhyisit
- Made some name adjustments plus cleaned up alot of the squashed effect with the names.
http://www.mediafire.com/?ifvznqpr3m6
Version 5.1
By Blaziken257
- Added "___ appeared!"
- Changed "Escape" to "Run"
- Added the "Fight"/"Run" text in the battle screen
- Added the types (used the same ones as the bootleg, because there's a 4-character limit, but I capitalized "Wood")
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1495075
Version 6
By Blaziken257
- Replaced "You defeated the enemy Denjuu!" with "The enemy Denjuu were defeated!" It means the same thing, but you don't have to worry about the was/were thing.
- Edited the screen where you pick your Denjuu. If you have none, it now says "- None -" and the top-right says "Pg."
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1495784
Version 7
By Blaziken257
- When viewing the D-Shot on a regular Game Boy, it loads different tilesets (from $1E4000-$1E7FFF, as opposed to $1EC000-$1EFFFF). Those buttons were redisigned, but only for the monochrome Game Boy so that we could still have the already existing ones.
- Added "ISOLATE" as a T-Fanger.
- Added the "NO SIGNAL" icon on the bottom left.
- Changed "___'s attack! ___!" to "___ used ___!" because of the text length issue.
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1498440
Version 8
By Andwhyisit
- discovered where the preset name is (it is limited to 3 characters and each character is stored separate from each other), attempted to squeeze Shigeki into the 3 tiles.
- cleaned up names, renamed "Krypto" to "Crypto" (in both the Denjuu names and Dialoue text), and added the 's symbol (hex value 06).
http://www.mediafire.com/?655woxsybdm
Version 9
By Blaziken257
- Translated Crypto's picture book entry. Scrunched down so that it fits two lines.
- Changed "___ used ___!" to "___'s move! ___!" There weren't any issues with text wrapping here.
- Revamped the phone button graphics to the Game Boy Color. In case anybody liked the old ones better, THOSE were moved to the Game Boy ones for now. Also added are the Speed buttons, unused.
- Added "You received ___ mail messages." There were different lines of text for each number (1-4), so there weren't any singular/plural issues.
- The NO SIGNAL fixed.
- Fixed the chopped off 0 on the phone.
- Added "I tell you my phone number!" because I got tired of looking at the garbled text, though since I just took it from Diamond, it's probably inaccurate.
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1516892
Version 10
By Blaziken257
A lot of translations of battle messages, plus:
- Added in Toronko Village and Kurinon Village as map locations; check them out.
- Switched the lowercase and uppercase buttons, but didn't change the entries yet.
- Copied all the Denjuu Arrive/Denjuu Attack phrases from the Diamond ROM
- Added "___ arrived!" when a Denjuu arrives.
- Added the Smoke status effect. Called it "Fog" for now.
- Added "Are you sure?" when you selected your Denjuu.
- Added "Go! _____!" when fighting a T-Fanger.
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1530618
Version 11
By Andwhyisit
- Fixed the name entry values
http://www.mediafire.com/?dbmhom4mjd2
Version 12
By Blaziken257
- Added Kimbles' battle translations
http://z15.invisionfree.com/Tulunk_Village/index.php?act=Attach&type=post&id=1592847
Version 13
By Andwhyisit
- The "You have # messages" tiles are done.
- "Ok!" stamp is done, with palette changes of course!
- Item names done.
http://www.mediafire.com/?ml0kozmn2hu
Version 14
By Sanky
- Added Cancel in menu and "No Items".
http://sanky.master.sweb.cz/TelefangPowerV14.ips
Version 14.1
By Sanky
- Made Cancel and No Items look better.
http://sanky.master.sweb.cz/TelefangPatchV14dot1.ips
Version 15
By Andwhyisit
- Added personalities and status effects
http://www.mediafire.com/?th23nmhegjw
Version 16
By Blaziken257
- Added Kimbles' shop text.
http://www.mediafire.com/download.php?gz2ezzzmzyz
Version 17
By Blaziken257
- Added most of the dialogue in Toronko Water Station, up to part of the way when you wake up Nejiro.
- Made all the shop text point to one place, freeing some space.
http://www.mediafire.com/download.php?bxnmny2mnmj
Version 18
By Blaziken257
- Rest of the translated stuff for Kakuza Party done.
http://www.mediafire.com/download.php?y1dj2rzdzwn
Version 19
By Blaziken257
- Toronko Village dialogue almost done.
http://www.mediafire.com/download.php?m0gemyzdjyx
Version 20
By Andwhyisit
- The word "Denjuu" can now be accessed with the code E56600.
http://www.mediafire.com/?mtyc0ommkyg
Version 21
Skipped.
Version 22
By Andwhyisit
- The default name is now "Shigeki".
http://www.mediafire.com/?0mzmqzrljlm
Versions 23-25
Andwhyisit's in-house developtment versions.
- v23 and v24 contained the fix for the E5 code words but aside from that they were mostly failed attempts.
- v25 contained Kimbles font and that E5 code word fix (which I pulled from v24). I was set to release v25, but I waited until v26 was done instead.
- v26 contains the rest of the updates mentioned..
Version 26
By Andwhyisit
- Changed the font to Kimbles' font
- Cleaned up some code
- Cleaned up the look of the Denjuu names so that it doesn't look ugly
- Updated the Denjuu names to match the wiki
- Skipped three versions
http://www.mediafire.com/?m20nj14t0wx
Version 27
By Andwhyisit
- Made the promised fixes
- Changed the T-Fanger ISOLATE to KAKUZA
- Fixed minor cases of double characters in wrong places
- Made the attack list header read "Moves"
http://www.mediafire.com/?wfwonznomzy
Version 28
By Sanky
- All the map label text is now translated
- Made "Cancel" in the menu look better again since Andwhyisit probably skipped version 14.1, to go with the soon-to-be-added translated menu.
http://www.sankysoft.com/tulunk/TelefangPatchV28.ips
Version 29
By Andwhyisit
- Created some asm code to allow running asm code from the previously empty bank 1.
http://www.mediafire.com/?kotnb5gygmx
Version 30
By Sanky
- Replaced the place names with correct translations (see here).
http://www.sankysoft.com/tulunk/TelefangPatchV30.ips
Version 31
By Malias
- Added a working variable width font feature!
- Width table is located at 2FB00.
http://www.mediafire.com/?njzy2dmhl3j
Version 32
By Blaziken257
- Modified the font to work with Malias' variable width hack.
http://www.mediafire.com/?njzy2dmhl3j
Version 33
Skipped by Sanky for unknown reasons. Shame on him! (okay actually this version had the modified intro but not the other changes)
Version 34
By Sanky
- Title screen now says "POWER VERSION".
- New lines in the intro are modified to make full use of the VWF.
- Labels on the map when you press start are done (again!). Includes full names like Toronko Village instead of Toronko Vill.. The only shortening is Pepperi Mount., because Pepperi Mountain didn't fit by one character.
http://www.sankysoft.com/tulunk/TelefangPatchV34.ips
Version 35
By Andwhyisit
- Solved a problem with the VWF code.
http://www.mediafire.com/?pttatgp7pog6mg9
Version 36-38
Andwhyisit: v36: Ported back over the changes from v29. v37: Didn't go anywhere really. Dropped v37 and started the counter back up at v38 because v37 was going in the wrong direction and needed to be scrapped and stated again from v36. v38: Restructured some of the VWF code to make it easier to read.
Version 39
By Andwhyisit
- Rewrote all suspect "LD (nn),A" and "LD A,(nn)" in the code so that they wrote to and read from an otherwise unused section of ram. THIS FIXES THE DENJUU CALL GLITCH.
http://www.mediafire.com/?y5v2owpiwc3cp0r
Version 40
By Sanky
- Made various ASM fixes to get rid of the disappearing first character bug:
Made this change: 3E 08 ld a,08 3E 07 ld a,07 on the following adresses: Status screen personality - 9164 "Fight" upon opening moves - 14CCA In-battle Denjuu names - 17633 142F0 Additional in-battle Denjuu name fixes: ROM:017E2C CD 61 64 call 6461 ROM:017E2C 00 00 00 nop nop nop ROM:01594B CD 61 64 call 6461 ROM:01594B 00 00 00 nop nop nop This fixes the Denjuu name after winning: ROM:017363 3E 04 ld a,04 ROM:017363 3E 03 ld a,03
- Still needs fixing:
- Denjuu name when a status effect appears, e.g. Fog
- The HP/DP bars, first character gets overwritten on battle start
http://www.sankysoft.com/tulunk/TPatch40.ips
Version 41
By Blaziken257
- Changed the font to a custom, thinner one
- Applied the SGB enabling patch
http://209.85.117.197/12414/167/0/p1036525/TPatch41.ips
Version 42
By Sanky
- Put in all new translations by Kimbles using a dumper and a script to re-insert the text I wrote
- Redone everything story-wise (intro, Nerikara's speech, Nejiro/Netaro text, etc.)
- Redone battle messages and "general" bank
- Started work on Kurinon
- Changed 0x00 to a full-width space