Moves

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Moves are the actions a Denjuu can do in a turn. Most of the Denjuu have three moves doing damage and one that ups a stat. Also, every Denjuu has an electric attack, which is very powerful but requires many turns to charge up (in Telefang 1) or depletes the DP meter (in Telefang 2).

In Telefang 2, each move has its own type. The type is used to calculate the effectiveness on the defending Denjuu's habitat.

See also