Ringtone: Difference between revisions
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|[[Mentalis (Basic)|Mentalis]] | |[[Mentalis (Basic)|Mentalis]] | ||
|[[Chigomozu (Basic)|Chigomozu]] | |[[Chigomozu (Basic)|Chigomozu]]* | ||
|Defeat [[Midori's father]] in [[Tokaribe Village]] | |Defeat [[Midori's father]] in [[Tokaribe Village]] | ||
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: | :<nowiki>*</nowiki>Chigomozu's ringtone is also used for the D-Shot's vase-throwing minigame. | ||
===Unused ringtones=== | ===Unused ringtones=== |
Latest revision as of 09:01, 6 September 2023
Ringtones are a feature of the Telefang series. Accessed by the D-Shot's Melo-D menu, ringtones are a way to customize the Denjuu in your contact list.
Name Etymology[edit]
"Melo-D" comes from the original Japanese D-mero (Dメロ), with the D presumably standing for Denki (電気), meaning electricity, and mero, short for melody.
Telefang 1[edit]
In Telefang 1, there are 71 premade ringtone melodies available, and space for 8 original melodies to be written by the player. Each Denjuu species is assigned a premade ringtone, usually shared between evolutionary members. When changing a contact's ringtone, the player can choose between the default ringtone, the Denjuu's personal ringtone, or any of the 8 original ringtones.
When creating an original melody, the D-Shot's keypad is utilized in selecting notes and editing pitch, tempo, and length of notes. Original melodies can be transferred between players with use of a link connection. Original melodies could not be composed in the bootleg.
Telefang 2[edit]
In Telefang 2, the use of ringtones was changed somewhat. Original melodies are no longer available. Denjuu are also not assigned species-dependent ringtones, but instead may use any available ringtones. Default ringtones available depend on the current model of D-Shot that the player is using; each D-Shot comes with three rings and three songs.
Downloadable ringtone melodies, named after various Denjuu, can be retrieved from D-Mode and used by any D-Shot model. They are unlocked by completing various actions throughout the course of the game. The downloaded tones available are version-dependent, but can be traded over link cable with another player. Up to three of these can be chosen for use at a time.
No. | Power | Speed | Unlock Method |
---|---|---|---|
1 | Doon | Gyuun | Restore the Antenna Tree in Takedama Village |
2 | Mentalis | Chigomozu* | Defeat Midori's father in Tokaribe Village |
3 | Penelope | Auklet | Defeat Kyou's father in Tokaribe Village |
4 | Bicolor | Alpina | Restore the Antenna Tree in Helchika Village |
5 | Rubricol | Hermit | Defeat either of the Smile Sisters in Takedama Cave, postgame |
6 | Demerus | Tataupa | Defeat Yuu/Otome at Holy Land Iasuka, postgame |
7 | Etupirka | Serrata | Defeat Diabolos at Holy Land Iasuka |
8 | Sparsa | Cotta | Defeat Sister in Tokaribe Village, postgame |
9 | Tectus | Regulus | Defeat Brother in Kiwatora Village, postgame |
- *Chigomozu's ringtone is also used for the D-Shot's vase-throwing minigame.
Unused ringtones[edit]
There are also twelve extra named downloadable ringtones hidden in the ROM, which are inaccessible in normal gameplay. One of these is Diabolos, which is actually used as the red D-Shot's third default ringtone, but it will show its Denjuu name if hacked to appear in downloads. If hacked in, the ringtones can be traded to another game using the link cable as normal.
In Power Version, these unused ringtones can be accessed by editing RAM addresses 03004F5A, 03004F5B, and 03004F5C. In Speed Version, these can be accessed by editing RAM addresses 03004F4A, 03004F4B, and 03004F4C. These change the 7th, 8th, and 9th ringers in the Melo-D menu. Here is a list of values below:
- 4A = Scrippa
- 4B = Chapmani
- 4C = Pewee
- 4E = Parrlot
- 4F = Serrator
- 54 = Nebularia
- 58 = Ardea
- 5B = Seiran
- 61 = Rupicola
- 63 = Purpurea
- 66 = Isuka