Moves

From Wikifang, a definitive guide to Telefang, Dino Device and Bugsite
Revision as of 00:08, 1 November 2012 by Zzc (talk | contribs)
Jump to navigation Jump to search

Moves are the actions a Denjuu/Dino/Bug can do in a turn. The system for moves vary according to game.

Telefang

Most of the Denjuu have three moves doing damage and one that ups a stat. Also, every Denjuu(except Natural Denjuu and Cultivated Denjuu) has an electric attack, which is very powerful but requires many turns to charge up (in Telefang 1) or depletes the DP meter (in Telefang 2).

In Telefang 2, each move has its own type. The type is used to calculate the effectiveness on the defending Denjuu's habitat type.

See also