Wikifang:Telefang 1 Translation Patch/Text dump
Here's a handy collection of all the text in Telefang 1 that needs to be translated, along with the current translations (by Kimbles). The actual text dumping/re-inserting is being handled by Sanky.
In the patch, banks with extra stuff/multiple pointer tables are split up for ease of editing. The new locations in the patch are noted in gray.
Feel free to add any comments/suggestions to the individual talk pages. :D
Encoding
As of Patch 102 onward the text encoding has changed from ASCII to our own custom code page (ignoring our own custom Ex range control codes, of course. Characters marked XXX are unused (most of them being the ASCII control code range, which we're using for completely different things).
xx | x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x | SP8 | XXX | XXX | XXX | XXX | XXX | ’s | … | ‼ | XXX | XXX | XXX | XXX | XXX | ⚡ | D. |
1x | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
2x | SPC | ! | " | # | $ | % | & | ' | ( | ) | * | + | , | - | . | / |
3x | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
4x | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
5x | P | Q | R | S | T | U | V | W | X | Y | Z | [ | \ | ] | ^ | _ |
6x | ` | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
7x | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | XXX |
8x | Á | É | Í | Ó | Ú | À | È | Ì | Ò | Ù | Ä | Ë | Ï | Ö | Ü | Â |
9x | Ê | Î | Ô | Û | XXX | Ç | Ñ | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Ax | á | é | í | ó | ú | à | è | ì | ò | ù | ä | ë | ï | ö | ü | â |
Bx | ê | î | ô | û | ÿ | ç | ñ | ß | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Cx | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Dx | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Ex | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Fx | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX | XXX |
Dialogue, etc.
Note: * means that the bank needs to be reinserted in the next patch.
Japanese Address | English Address | Strings | Contents | Status | * |
---|---|---|---|---|---|
(0x10) 40000 | (0x10) 40000 | 176 | Denjuu descriptions | On hold | |
(0x26) 99068 | (0x26) 94000 | 100 | Phone questions (Part 6) (Moved to 94000) | ... | |
(0x40) 100000 | (0x40) 100000 | 88 | NPC text, from various towns (post-game?) | ... | |
(0x45) 114000 | (0x45) 114000 | 197 | Text for battles and generic stuff | Done | |
(0x45) 11507B | (0x44) 110000 | 256 | Phone questions (Part 3) (Moved to 110000) | ... | |
(0x46) 118000 | (0x46) 118000 | 256 | Text for text messages and secret Denjuu | On hold | |
(0x47) 11C000 | (0x47) 11C000 | 172 | NPC text (Part 1 - Toronko to Barran) | Done | |
(0x48) 120000 | (0x48) 120000 | 253 | Story/event text (Part 1 - Shop text + New game to Kurinon) | Done | |
(0x49) 124000 | (0x49) 124000 | 253 | NPC text (Part 2 - Barran to Tripa) | In progress | |
(0x4a) 128000 | (0x4a) 128000 | 8 | Duplicate NPC text, probably not used | N/A | |
(0x4a) 1281D9 | (0x43) 10C000 | 142 | Story/event text (Part 5 - Post-game + other events) (Moved to 10C000) | ... | |
(0x4b) 12C000 | (0x4b) 12C000 | 254 | Story/event text (Part 2 - Kurinon to Ion Island) | In progress | |
(0x4c) 130000 | (0x4c) 130000 | 256 | Phone questions (Part 1) | Started | |
(0x4d) 134000 | (0x4d) 134000 | 256 | Phone questions (Part 2) | ... | |
(0x4e) 138000 | (0x4e) 138000 | 228 | Story/event text (Part 3 - Ion Island to Sanaeba's lab) | ... | |
(0x4f) 13C000 | (0x4f) 13C000 | 254 | NPC text (Part 3 - Tripa to Burion ruins) | ... | |
(0x50) 140000 | (0x50) 140000 | 256 | Story/event text (Part 4 - Sanaeba's lab to end of game, other events) | Partly done | |
(0x51) 144000 | (0x51) 144000 | 256 | Phone questions (Part 4) | Started | |
(0x51) 145C9A | (0x58) 160000 | 256 | Phone questions (Part 5) (Moved to 160000) | ... | |
(0x56) 158000 | (0x56) 158000 | 150 | Story-related phone calls | Started | |
(0x57) 15C000 | (0x57) 15C000 | 106 | Experience item related phone calls | ... |
Others:
Japanese Address | English Address | Contents | Status |
---|---|---|---|
3a30b | 3a30b | Credits | Translated |
??? | ??? | Location names | Translated |
Lists
(All limits are doubled in the patch)
Japanese Address | English Address | # of things | Limit | Contents |
---|---|---|---|---|
2E652 | 1E2B80 | 68 | 8 | Item names |
2F8FA | N/A | 22 | 4 | Nicknames (unused?) |
1D4000 | D0000 | 174 | 8 | Denjuu names |
1D4578 | 1D6300 | 48 | 8 | T-Fangers |
1D4648 | 1D5890 | 138 | 8 | Attack names |
1D5628 | 1D6200 | 6 | 4 | Habitat types |
1D5888 | 1E0000 | 174 | 16 | Arrived phrases |
1D6368 | 1E1540 | 174 | 16 | Attack phrases |
1D6E48 | N/A | 174 | 16 | "Huh? It's over already?" |
1D7928 | 1D6120 | 12 | 8 | Personalities |
1D7988 | 1D6270 | 16 | 4 | Status effects |