Editing Wikifang:Network Translation Patchsite/BugVM

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Consult [[#op_A1D|WININPUT]] for information about the format of input state.
Consult [[#op_A1D|WININPUT]] for information about the format of input state.
|- id='op_3269'
| SPRCHOREO <br> (SPRite CHOREOgraphy) || $78 || $3269 || None || file_id, slot (TOP) -> (TOP) || Place a sprite under control of a choreography script.
''file_id'' refers to the BugFS file containing the choreography script and ''slot'' is the sprite to be placed under it's control. The sprite in ''slot'' will have the choreography script installed, and then frozen in place for later execution.
The choreography script will be copied into one of eight choreography script slots. Each slot is 128 bytes max; and lives in an array starting at $2:DC00. This means choreography scripts may not exceed 64 instructions.
|- id='op_2775'
|- id='op_2775'
| SPRANIM <br> (SPRite ANIMate) || $6E || $2775 || None || file_id, ctxt_slot, slot (TOP) -> (TOP) || Load an animation into a sprite animation context for a given sprite.
| SPRANIM <br> (SPRite ANIMate) || $6E || $2775 || None || file_id, ctxt_slot, slot (TOP) -> (TOP) || Load an animation into a sprite animation context for a given sprite.
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