Habitat types: Difference between revisions

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! Attack type ↓
! Attack type ↓
! {{mt|Hill}}
! {{mt|Mountain}}
! {{mt|Sky}}
! {{mt|Sky}}
! {{mt|Wood}}
! {{mt|Forest}}
! {{mt|Lake}}
! {{mt|Aquatic}}
! {{mt|Sand}}
! {{mt|Desert}}
! {{mt|Land}}
! {{mt|Grassland}}
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! {{mt|Hill}}
! {{mt|Mountain}}
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| O
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|- style="background:lightblue;"
|- style="background:lightblue;"
! Attack type ↓
! Attack type ↓
! {{mt|Hill}}
! {{mt|Mountain}}
! {{mt|Sky}}
! {{mt|Sky}}
! {{mt|Wood}}
! {{mt|Forest}}
! {{mt|Lake}}
! {{mt|Aquatic}}
! {{mt|Sand}}
! {{mt|Desert}}
! {{mt|Land}}
! {{mt|Grassland}}
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! {{mt|Fire}}
! {{mt|Fire}}

Revision as of 01:32, 5 April 2008

Types redirects here. For the types of moves, see move types.

Habitat types are a classification of Denjū where each is a certain type. These elemental types determine the effectiveness of attacks in battle.

Type comparison chart

Telefang 1

In Telefang 1, the Denjū's type would determine the type of attack used, in order to determine the effectiveness of attacks.

Attack type ↓ Mountain Sky Forest Aquatic Desert Grassland
Mountain O X
Sky X O
Forest X O
Aquatic X O
Desert X O
Grassland O X

O = Super effective attack

X = Not very effective attack

Telefang 2

In Telefang 2, each move had its own type, which would determine the effectiveness of the attack. A Denjū can have moves of several types, allowing a Denjū to have a move type advantage over several types of Denjū.

Attack type ↓ Mountain Sky Forest Aquatic Desert Grassland
Fire X OO XX O
Electric O XX OO X
Water O XX X OO
Wind XX X O OO
Rock OO O X XX
Machine OO X O XX

OO = Super effective attack

O = Effective attack

X = Not very effective attack

XX = Extremely ineffective attack


See also