Personality: Difference between revisions

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(TF2 personalities, translated from what my Denjuu told me. I think that's all of them, though it might not be.)
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===In Telefang 1===
===In Telefang 1===


* '''Relaxed''': ''Unknown effect.''
* '''Relaxed''': Denjuu sometimes gets distracted on the way to battle.
* '''Carefree''': ''Unknown effect.''
* '''Carefree''': Denjuu often gets distracted on the way to battle.
* '''Careless''': Denjuu sometimes arrives late to battle.
* '''Careless''': Denjuu sometimes gets lost on the way to battle.
* '''Oblivious''': Denjuu often arrives late to battle.
* '''Oblivious''': Denjuu often gets lost on the way to battle.
* '''Selfish''': Denjuu sometimes refuses to attack.
* '''Selfish''': Denjuu sometimes refuses to attack.
* '''Stubborn''': Denjuu often refuses to attack.
* '''Stubborn''': Denjuu often refuses to attack.
* '''Timid''': When Denjuu is at low HP, he sometimes flees. If an opponent Denjuu flees, you get experience as if he was defeated.
* '''Timid''': When Denjuu is at low HP, he sometimes flees. If an opponent Denjuu flees, you get experience as if he was defeated.
* '''Cowardly''': When Denjuu is at low HP, he often flees. If an opponent Denjuu flees, you get experience as if he was defeated.
* '''Cowardly''': When Denjuu is at low HP, he often flees. If an opponent Denjuu flees, you get experience as if he was defeated.
* '''Tense''': Sometimes automatically uses the first attack.
* '''Tense''': Denjuu sometimes automatically uses the first attack.
* '''Irritable''': Often automatically uses the first attack.
* '''Irritable''': Denjuu often automatically uses the first attack.
* '''Faithful''': ''Unknown effect.''
* '''Faithful''': Denjuu arrives on time to battle (no apparent effect.)
* '''Loyal''': ''Unknown effect.''
* '''Loyal''': Denjuu arrives on time to battle (no apparent effect.)


===In Telefang 2===
===In Telefang 2===

Revision as of 22:31, 26 June 2011

A Personality is a trait that a Denjuu has which hinders it in battle in some way. These include not willing to attack, using the first move on its own, being late to battle often, fleeing battle, and more. The less a Denjuu's FD, the more likely it is to exhibit its personality.

List of personalities

In Telefang 1

  • Relaxed: Denjuu sometimes gets distracted on the way to battle.
  • Carefree: Denjuu often gets distracted on the way to battle.
  • Careless: Denjuu sometimes gets lost on the way to battle.
  • Oblivious: Denjuu often gets lost on the way to battle.
  • Selfish: Denjuu sometimes refuses to attack.
  • Stubborn: Denjuu often refuses to attack.
  • Timid: When Denjuu is at low HP, he sometimes flees. If an opponent Denjuu flees, you get experience as if he was defeated.
  • Cowardly: When Denjuu is at low HP, he often flees. If an opponent Denjuu flees, you get experience as if he was defeated.
  • Tense: Denjuu sometimes automatically uses the first attack.
  • Irritable: Denjuu often automatically uses the first attack.
  • Faithful: Denjuu arrives on time to battle (no apparent effect.)
  • Loyal: Denjuu arrives on time to battle (no apparent effect.)

In Telefang 2

There are fewer personalities in Telefang 2, but now they also have positive effects. Practically all of the ill effects of personalities boil down to Denjuu saying they'll be late and there being an indefinite number of turns on the wait counter (shown with a question mark), or the Denjuu sometimes not arriving at all.

  • Hasty (せっかち): the Denjuu is more likely to make a wrong turn on the way, but is faster in battle.
  • Irritable (たんき): the Denjuu may get upset when called and not arrive at all, but is also more likely to make a critical hit.
  • Relaxed (のんびり): the Denjuu may get distracted on the way, but will "fight until the last" in battle (exact meaning of this unknown).
  • Serious (まじめ): the Denjuu always arrives on time, but always endures attacks rather than dodging them.
  • Stubborn (わがまま): the Denjuu may not feel like coming to battle, but his friend (the one visible on the status screen) is much more likely to turn up.
  • Timid (こわがり): the Denjuu might be too afraid to come to battle at first, but is better at dodging attacks.


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