Editing Telefang 2
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* [[Move types]] were introduced, and a Denjuu which has a [[type]] disadvantage would not necessarily lose if it has good [[moves]]. | * [[Move types]] were introduced, and a Denjuu which has a [[type]] disadvantage would not necessarily lose if it has good [[moves]]. | ||
* In Telefang 1, the starter partner would be different in both versions ([[Crypto]] and [[Fungus]]), while in Telefang 2 it would be [[Rex]] for both versions. | * In Telefang 1, the starter partner would be different in both versions ([[Crypto]] and [[Fungus]]), while in Telefang 2 it would be [[Rex]] for both versions. | ||
* The new Denjuu [[fusion evolve]] differently. Unlike the old Denjuu, their [[habitat type]] would change as they fusion evolve. For fusion evolved Denjuu that return in Telefang 2, their types have changed to reflect this pattern. | * The new Denjuu [[fusion evolve]] differently. Unlike the old Denjuu, their [[habitat type]] would change as they fusion evolve. For fusion evolved Denjuu that return in Telefang 2, their types have changed to reflect this pattern. Mod evolution is also reversible in Telefang 2. | ||
* Some Denjuu evolve differently, with many evolution chains drastically shortened or even completely removed. | * Some Denjuu evolve differently, with many evolution chains drastically shortened or even completely removed. | ||
* In battle, each Denjuu has a friend that is specific to a Denjuu, which randomly appears and attacks the opponent. | * In battle, each Denjuu has a friend that is specific to a Denjuu, which randomly appears and attacks the opponent. |