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<noinclude><!--{{ws|WF:T1TP}}--><div style="float:right; margin-left: 5px;">__TOC__</div><div style="float:right;">[[File:TF117_TitleScreenSpeed.png|right]][[File:Telefang1MainMenu.png|right]][[File:T1ToronkoVillagePunica.png|right]][[File:T1Nejiro.png|right]][[Image:T1KayaArrive.png|right]]</div>
<noinclude><!--{{ws|WF:T1TP}}--><div style="float:right; margin-left: 5px;">__TOC__</div><div style="float:right;">[[File:TF117_TitleScreenSpeed.png|right]][[File:Telefang1MainMenu.png|right]][[File:T1ToronkoVillagePunica.png|right]][[File:T1Nejiro.png|right]][[Image:T1KayaArrive.png|right]]</div>
Welcome! This page follows the updates on the Telefang 1 Translation Patch (currently active on [https://forum.telefang.net/ Tulunk Village]).
Welcome! This page follows the updates on the Telefang 1 Translation Patch (currently active on [http://z15.invisionfree.com/Tulunk_Village Tulunk Village]).


Started out as a vision and a thought, the members of Tulunk Village worked together to work towards what one day we would all achieve - a completely translated Telefang 1, as a proper English replacement to supersede [[Pokémon Diamond and Jade|the currently infamous bootlegged version.]]
Started out as a vision and a thought, the members of Tulunk Village worked together to work towards what one day we would all achieve - a completely translated Telefang 1, as a proper English replacement to supersede [[Pokémon Diamond and Jade|the currently infamous bootlegged version.]]
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'''Documentation:''' [[Wikifang:Telefang 1 Translation Patch/Bank map|Bank map]] ・ [[Wikifang:Telefang 1 Translation Patch/RAM map|RAM map]] ・ [[Wikifang:Telefang 1 Translation Patch/Malias compression|Malias compression]] ・ [[Wikifang:Telefang 1 Translation Patch/Encoding|Encoding]] ・ [[Wikifang:Telefang 1 Translation Patch/Power to Speed|Power/Speed ROM differences]] ・ [[Wikifang:Telefang 1 Translation Patch/State Machine|Game State Machine]]<br>
'''Documentation:''' [[Wikifang:Telefang 1 Translation Patch/Bank map|Bank map]] ・ [[Wikifang:Telefang 1 Translation Patch/RAM map|RAM map]] ・ [[Wikifang:Telefang 1 Translation Patch/Malias compression|Malias compression]] ・ [[Wikifang:Telefang 1 Translation Patch/Encoding|Encoding]] ・ [[Wikifang:Telefang 1 Translation Patch/Power to Speed|Power/Speed ROM differences]] ・ [[Wikifang:Telefang 1 Translation Patch/State Machine|Game State Machine]]<br>
'''Raw dumps:''' [[Wikifang:Telefang 1 Translation Patch/Graphics|Compressed graphics]] ・ [[Wikifang:Telefang 1 Translation Patch/Tilemaps|Tilemaps]] ・ [[Wikifang:Telefang 1 Translation Patch/Attributemaps|Attributemaps]]<br>
'''Raw dumps:''' [[Wikifang:Telefang 1 Translation Patch/Graphics|Compressed graphics]] ・ [[Wikifang:Telefang 1 Translation Patch/Tilemaps|Tilemaps]] ・ [[Wikifang:Telefang 1 Translation Patch/Attributemaps|Attributemaps]]<br>
[https://forum.telefang.net/viewtopic.php?f=25&t=1003&p=23168#p23168 Thread on Tulunk Village]
[http://s15.zetaboards.com/Tulunk_Village/topic/515337/ Thread on Tulunk Village]
</div>
</div>
</div>
</div>
==Latest version==</noinclude>
==Latest version==</noinclude>
The patch currently works with both the '''Power Version''' and '''Speed Version''' of the game.
The patch currently works with both the '''Power version''' and '''Speed version''' of the game.


The latest version is '''v157''', rolled by kmeisthax rolled by kmeisthax with contributions from andwhyisit and kabuto93.
The latest version is '''v121''', rolled by kmeisthax with contributions from andwhyisit.


To discuss this patch, check out the [https://forum.telefang.net/viewtopic.php?f=25&t=1003&p=23186#p23186 forums]. For full patch notes please check the [[Wikifang:Telefang 1 Translation Patch#Version 157|version history]].
To discuss this patch, check out the [http://s15.zetaboards.com/Tulunk_Village/single/?p=10051077&t=515337 forums]. For full patch notes please check the [[Wikifang:Telefang 1 Translation Patch#Version 120|version history]].


Power IPS: https://github.com/telefang/telefang/releases/download/patch-v157/Telefang.-.Power.Version.J.Eng.beta.v157.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v121/Telefang.-.Speed.Version.J.Eng.beta.v121.ips
 
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v157/Telefang.-.Speed.Version.J.Eng.beta.v157.ips


Power IPS: https://github.com/telefang/telefang/releases/download/patch-v121/Telefang.-.Power.Version.J.Eng.beta.v121.ips
<noinclude>
<noinclude>


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:* Started work on Kurinon  
:* Started work on Kurinon  
* Changed 0x00 to a full-width space
* Changed 0x00 to a full-width space
http://telefang.net/misc/TPatch42r1.ips
http://telefang.net/etc/TPatch42r1.ips


=== Version 43 ===
=== Version 43 ===
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* "KAKUZA" changed to "Kakuza".
* "KAKUZA" changed to "Kakuza".
* Untested fix to text rendering while switching Denjuu.
* Untested fix to text rendering while switching Denjuu.
http://telefang.net/misc/TPatch44.ips
http://telefang.net/etc/TPatch44.ips


=== Version 45 ===
=== Version 45 ===
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* Some calls, partially text messages but they don't display properly.
* Some calls, partially text messages but they don't display properly.
* Other fixes in older text.
* Other fixes in older text.
http://telefang.net/misc/TPatch46.ips
http://telefang.net/etc/TPatch46.ips


=== Version 47 ===
=== Version 47 ===
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* Changed the ugly "No items" icon
* Changed the ugly "No items" icon
* Changed the ugly "POWER VERSION" text on the title screen
* Changed the ugly "POWER VERSION" text on the title screen
http://telefang.net/misc/TPatch53.ips
http://telefang.net/etc/TPatch53.ips


=== Version 54 ===
=== Version 54 ===
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:See [[Wikifang:Telefang 1 Translation Patch/Text dump#Lists|Lists]] for details
:See [[Wikifang:Telefang 1 Translation Patch/Text dump#Lists|Lists]] for details
* Made the Denjuu name in ___ appeared! correct
* Made the Denjuu name in ___ appeared! correct
http://telefang.net/misc/TPatch63.ips
http://telefang.net/etc/TPatch63.ips


=== Version 64 ===
=== Version 64 ===
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By [[User:Sanky]]
By [[User:Sanky]]
* Fix for "INVALID" placeholder Denjuu nature on certain status screens
* Fix for "INVALID" placeholder Denjuu nature on certain status screens
http://telefang.net/misc/TPatch68.ips
http://telefang.net/etc/TPatch68.ips


=== Version 69 ===
=== Version 69 ===
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* Changed "Dark Void Denjuu" to "Dark Space Denjuu"
* Changed "Dark Void Denjuu" to "Dark Space Denjuu"
* Inserted [http://wikifang.meowcorp.us/w/?title=Wikifang%3ATelefang_1_Translation_Patch%2FText_dump%2F140000&action=historysubmit&diff=10494&oldid=396 Umekichi "dialogue"]
* Inserted [http://wikifang.meowcorp.us/w/?title=Wikifang%3ATelefang_1_Translation_Patch%2FText_dump%2F140000&action=historysubmit&diff=10494&oldid=396 Umekichi "dialogue"]
http://telefang.net/misc/TPatch74.ips
http://telefang.net/etc/TPatch74.ips


=== Version 75 ===
=== Version 75 ===
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By Sanky
By Sanky
*Kurinon Village done! Story, NPCs and even unused text. Kimbles probably knows better than me, by this point. XD
*Kurinon Village done! Story, NPCs and even unused text. Kimbles probably knows better than me, by this point. XD
http://telefang.net/misc/TPatch77.ips
http://telefang.net/etc/TPatch77.ips


=== Version 78 ===
=== Version 78 ===
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RO78:6FFB ld (C423),a
RO78:6FFB ld (C423),a
RO78:6FFE ret</pre>
RO78:6FFE ret</pre>
http://telefang.net/misc/TPatch79.ips
http://telefang.net/etc/TPatch79.ips


=== Version 80 ===
=== Version 80 ===
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* Tweaked the map text routine to enable text longer than 15 characters (moved it from CA00 to CCC0)
* Tweaked the map text routine to enable text longer than 15 characters (moved it from CA00 to CCC0)
* Changed Peperi Mount. to Peperi Mountain accordingly, although we probably want to do full names later (i.e., The Devil's Mountain, Mt. Peperi)
* Changed Peperi Mount. to Peperi Mountain accordingly, although we probably want to do full names later (i.e., The Devil's Mountain, Mt. Peperi)
http://telefang.net/misc/TPatch87.ips
http://telefang.net/etc/TPatch87.ips


=== Version 88 ===
=== Version 88 ===
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0x1f - bank 0x61 +  0x46e3 (0x1846e3), 0x190 bytes not compressed read in  0x9400</pre>
0x1f - bank 0x61 +  0x46e3 (0x1846e3), 0x190 bytes not compressed read in  0x9400</pre>
The first two are backgrounds and need not to be changed.  The third one is the CANNOT EVOLVE text, which we might want to change (I fudged it a bit), so it's uncompressed.  Yay!
The first two are backgrounds and need not to be changed.  The third one is the CANNOT EVOLVE text, which we might want to change (I fudged it a bit), so it's uncompressed.  Yay!
http://telefang.net/misc/TPatch89.ips
http://telefang.net/etc/TPatch89.ips


=== Version 90 ===
=== Version 90 ===
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* Updated Kimbles' translations:  
* Updated Kimbles' translations:  
** Freesia [[Wikifang:Telefang 1 Translation Patch/Text dump/12C000|story]], [[Wikifang:Telefang_1_Translation_Patch/Text_dump/11C000|NPC]] text; Reporter Duo
** Freesia [[Wikifang:Telefang 1 Translation Patch/Text dump/12C000|story]], [[Wikifang:Telefang_1_Translation_Patch/Text_dump/11C000|NPC]] text; Reporter Duo
http://telefang.net/misc/TPatch90.ips
http://telefang.net/etc/TPatch90.ips


=== Version 91 ===
=== Version 91 ===
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* Added dumps and placeholders for [[Wikifang:Telefang_1_Translation_Patch/Text_dump|multiple banks]]
* Added dumps and placeholders for [[Wikifang:Telefang_1_Translation_Patch/Text_dump|multiple banks]]
:* This fixes the glitchy calls.  When andwhyisit moved the extra texts into individual banks, he accidentally wrote the pointers in big endian, which is why the game exploded upon attempting to read them.
:* This fixes the glitchy calls.  When andwhyisit moved the extra texts into individual banks, he accidentally wrote the pointers in big endian, which is why the game exploded upon attempting to read them.
http://telefang.net/misc/tfpatchv91.ips
http://telefang.net/etc/tfpatchv91.ips


=== Version 92 ===
=== Version 92 ===
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The previously compressed [[:File:T1C-0e.png|status screen tiles]] can now be found uncompressed at 0xd4a26.
The previously compressed [[:File:T1C-0e.png|status screen tiles]] can now be found uncompressed at 0xd4a26.


http://telefang.net/misc/tfpatchv93.ips
http://telefang.net/etc/tfpatchv93.ips


=== Version 94 ===
=== Version 94 ===
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* Added tiny hex codes 1 through 1f to the font, because I could.  
* Added tiny hex codes 1 through 1f to the font, because I could.  


http://telefang.net/misc/tfpatchv96.ips
http://telefang.net/etc/tfpatchv96.ips


=== Version 97 ===
=== Version 97 ===
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* Inserted [[Wikifang:Telefang 1 Translation Patch/Text dump/144000|some phone calls]]
* Inserted [[Wikifang:Telefang 1 Translation Patch/Text dump/144000|some phone calls]]


http://telefang.net/misc/tfpatchv97.ips
http://telefang.net/etc/tfpatchv97.ips


=== Version 98 ===
=== Version 98 ===
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* Fixes the bug where Denjuu with a contact number greater than 16 (as in your 17th Denjuu) would return the name of the Denjuu with contact number "((contactnum-1)%16)+1" instead.
* Fixes the bug where Denjuu with a contact number greater than 16 (as in your 17th Denjuu) would return the name of the Denjuu with contact number "((contactnum-1)%16)+1" instead.


http://telefang.net/misc/tfpatchv108.zip
http://telefang.net/etc/tfpatchv108.zip


=== Version 109 ===
=== Version 109 ===
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* SGB mode now contains color palettes for the Zukan inner screen as well.
* SGB mode now contains color palettes for the Zukan inner screen as well.
:* The remaining screens on the pause menu are subscreens of the pause menu itself, which means we need to disassemble that whole menu before we can colorize it.
:* The remaining screens on the pause menu are subscreens of the pause menu itself, which means we need to disassemble that whole menu before we can colorize it.
=== Version 122 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v122/Telefang.-.Speed.Version.J.Eng.beta.v122.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v122/Telefang.-.Power.Version.J.Eng.beta.v122.ips
* SMS messages can now exceed one screen. Players can scroll up and down through longer messages. (Thanks, andwhyisit!)
:* Certain denjuu may have joined the U.S. Navy S.E.A.L.s because of this.
* Our text inserter now supports automatically formatting questions.
*Because editing questions is no longer terrible, we finished translating more of them! (Thanks, obskyr!)
:* There are at least ten new translated calls.
:* /0x1340c6/ ▸Yes No
=== Version 123 ===
Rolled by @kmeisthax with contributions from @obskyr and @andwhyisit.
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v123/Telefang.-.Power.Version.J.Eng.beta.v123.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v123/Telefang.-.Speed.Version.J.Eng.beta.v123.ips
* Translated and revised a handful of incoming phone calls. (Thanks, obskyr!)
* Made the scrolling arrows on long SMS messages bob. (Thanks, andwhyisit!)
* Fixed an issue where multi-line questions may not display their choice arrows. (Thanks, andwhyisit!)
=== Version 124 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v124/Telefang.-.Power.Version.J.Eng.beta.v124.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v124/Telefang.-.Speed.Version.J.Eng.beta.v124.ips
* Menus have been reorganized and touched up. (Thanks, obskyr!)
* Colors now display correctly on the title menu in SGB mode.
:* The sound menu also works, but returning to the main menu screws things up.
* Negative status afflictions now display the correct article. (Thanks, andwhyisit!)
* Evolution-related screens now display numbers correctly. (Thanks, andwhyisit!)
:* This also includes the "MAX" experience indicator, which screwed up the above indicators even more.
* Translation text has been <s>updated and revised</s>augmented. (Thanks, obskyr!)
:* Fusion is now called "augmentation", with Fusion evolution changing name to "Bionic evolution". Items and phone calls dependent on this nomenclature have been adjusted accordingly.
:* The phrasing of some other phone calls has been adjusted.
:* Key items now use bold text. (Also thanks to andwhyisit for making bold text possible!)
* Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
:* Location names displayed after traveling to a new area no longer cause the main script text to display in narrow font.
:* SMS scroll performance has improved. (Thanks, andwhyisit!)
:* In certain situations, junk would display at the start of messages initiated by routines that did not correctly initialize the text machinery. We added protections against this happening. (Thanks, andwhyisit!)
:* Font spacing has been adjusted slightly. (Thanks, obskyr!)
=== Version 125 ===
Rolled by @kmeisthax with contributions from @obskyr and @andwhyisit.
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v125/Telefang.-.Power.Version.J.Eng.beta.v125.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v125/Telefang.-.Speed.Version.J.Eng.beta.v125.ips
* Splash screen logo colors are now calculated dynamically, which makes them appear more accurate to the CGB version. (Thanks, @andwhyisit!)
:* BomBom was already perfect, so we didn't change it at all.
* Displaying the status screen during an enemy encounter now correctly shows question marks where their stats should be, instead of nothing. (Thanks, @andwhyisit!)
* Displaying the status screen on SGB no longer assaults the viewer with a bright yellow flash. (@Normmatt caught this one!)
* We fixed an issue where the Title Menu showed incorrect attributes on SGB if you entered and exited the Sound Test menu option.
* Phrases spoken by Denjuu in battle (e.g. when arriving or attacking) are now subject to automatic line narrowing for large phrases. This fixes an issue where a handful of Denjuu with long lines would draw outside of their intended area and corrupt other tiles. (Thanks, @andwhyisit!)
:* Right after this @obskyr retranslated them so that they aren't long enough for this to be necessary.
* This isn't a user-facing facility; but @obskyr built an automatic formatting and preview system into our Google Sheets setup so that translators can see what their lines will look like right out of the gate without having to rebuild and relaunch the ROM.
* We made some tweaks and grammatical fixes here and there in the translation. (All of these are @obskyr)
:* Our translation is augmented. Again.
:* We changed 'bionic evolution' to 'augment evolution', since we decided on changing the term yet again shortly after last release.
:* "Lab evolution" is now "DNA evolution", too.
:* SMS translations have started being redone, and are all manually formatted to fit the SMS screen snugly.
=== Version 126 ===
Rolled by @kmeisthax with contributions from @obskyr and @andwhyisit.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v126/Telefang.-.Speed.Version.J.Eng.beta.v126.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v126/Telefang.-.Power.Version.J.Eng.beta.v126.ips
* Status screen redesign! (Thanks, @obskyr!)
:* "Type" has been replaced with "Habitat" to match the field guide screen.
:* Two habitats have been changed, from "Field" and "Water" to "Grassland" and "Aquatic".
:* A whole bunch of difficult code modifications had to be done in order to facilitate this, such as limit breaking the table of habitat names and moving some UI elements into sprites.
* Status effect indicators in battle have been adjusted. (Thanks, @obskyr!)
* Fixed a bug where short Denjuu names would accrue bits of other text, such as previously-rendered SMS messages. (Thanks, @andwhyisit!)
* Fixed a bug where names would be truncated on link battle victory screens. (Thanks, @andwhyisit!)
* Fixed a bug where incorrect Denjuu names would be displayed on the defection screen of a link battle. (Thanks, @andwhyisit!)
* Possibly? fixed a bug where incorrectly rendered garbage tiles appear on the text message for an incoming call. (Thanks, @andwhyisit!)
* Properly center the names of incoming callers. (Thanks, @andwhyisit!)
* The motherlode of SGB colorization fixes. (Thanks, @andwhyisit!)
:* Title & Pause Menu colors have been adjusted to match CGB.
:* All colorized screens have had their palette indexes adjusted for the sake of the SGB's limitations, such that window colors are no longer white. This required redrawing a large portion of the tiles to accomodate the color change.
* Translation adjustments (Thanks, @obskyr!)
:* A whole bunch of adjustments were made to the phone conversations.
:* All the denjuu text messages are translated.
:* The credits in the opening splash screen are now in western name order.
:* We fixed a mistranslated status condition and it's corresponding moves and affliction messages. "Forcefields" are now "seals", because the Japanese word for forcefield is actually a colloquialism that shares a word with religious terminology. In short, it's a magic zone.
=== Version 127 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr. (Actually, they did all the work this time.)
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v127/Telefang.-.Speed.Version.J.Eng.beta.v127.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v127/Telefang.-.Power.Version.J.Eng.beta.v127.ips
* Add SGB colorization to a number of menu screens. (Thanks, @andwhyisit!)
:* This includes character naming screens, the save overwrite warning, and half the in-game pause menu.
:* Doing this required some adjustments to how SGB attributes are stored and recalled, which allows us more space for more screens to be properly colorized at once.
* We added room for more cross-bank patches (aka "AuxCode") in future updates. (Thanks, @andwhyisit!)
* We fixed a bug wherein several bytes' worth of junk instructions would execute. Luckily, this wasn't causing a game crash, but it's still bad form. (Thanks, @andwhyisit!)
* Story-related SMS messages have been translated up to Freesia. (Thanks, @obskyr!)
=== Version 128 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v128/Telefang.-.Speed.Version.J.Eng.beta.v128.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v128/Telefang.-.Power.Version.J.Eng.beta.v128.ips
* Fixed a bug where name entry would cause a controlled crash. The resulting game was technically still playable but you would need to save, reset, and load again in order to play properly. (This was noticed by @SoraHjort about a week after @andwhyisit fixed it)
* Colorize the Field Guide overview screen in SGB mode. (Thanks, @andwhyisit!)
* Colorize the outgoing call screen in SGB mode. (Thanks, @andwhyisit!)
* Colorize the Contact subscreen completely in SGB mode. (Thanks, @andwhyisit!)
* Colorize the Melo-D subscreen in SGB mode. (Thanks, @andwhyisit!)
* Colorize the Map screen in SGB mode. (Thanks, @andwhyisit!)
:* I am sincerely grateful for this absolutely ridiculous display of hacking talent.
* Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
:* Sorry, I meant Translation Fixes and Improvements™ (Thanks, @obskyr!)
=== Version 129 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v129/Telefang.-.Speed.Version.J.Eng.beta.v129.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v129/Telefang.-.Power.Version.J.Eng.beta.v129.ips
* Colorized the Encounter screen in SGB mode. (Thanks, @andwhyisit!)
* Colorized the Summon screen in SGB mode. (Thanks, @andwhyisit!)
* Some explanatory text was reformatted to use bold. (Thanks, @obskyr!)
=== Version 130 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v130/Telefang.-.Power.Version.J.Eng.beta.v130.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v130/Telefang.-.Speed.Version.J.Eng.beta.v130.ips
* Thanks to @obskyr, you can now continue your adventure in the Denjuu World into Paparouna Lake!
* SGB colorization has been added for the recruitment and nicknaming screens. (Thanks, @andwhyisit!)
* Denjuu nicknames have been expanded to ten characters. (Thanks, @andwhyisit!)
:* Denjuu nickname is limited to 8 characters, which is still an increase from two; UI limitations prohibit us from extending them further for now.
:* Your saves are still compatible between all versions of the game.
:* The nickname screen is no longer prefilled with a species name. Instead, if you enter no nickname, then the species name will be used.
* Naming screen keyboard behavior has been tweaked to more resemble mobile phone input. (Thanks, @andwhyisit!)
:* The keyboard now automatically shifts from uppercase to lowercase when you press a key.
:* This matches the behavior of slightly-smarter flip phones; you can just type "shigeki" and get a properly capitalized name instead of "SHIGEKI" in all caps.
:* The keyboard also moves the cursor to the next character slot a short time after each key press. This, also a feature of many phone keyboards, lets you enter repeated characters without having to move the cursor manually.
=== Version 131 ===
Rolled by @kmeisthax, with contributions from @andwhyisit, @obskyr, and Kimbles.
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v131/Telefang.-.Power.Version.J.Eng.beta.v131.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v131/Telefang.-.Speed.Version.J.Eng.beta.v131.ips
* A whole host of translation updates!
:* The story, NPCs, and story calls in Panses, Dimenza's Mansion, Toulipa, and Fraoula are now translated! It's the biggest story upgrade the patch has seen in quite some time. (Thanks, obskyr!)
:* The Field Guide's text has been manually formatted to flow well across pages. (Thanks, obskyr!)
:* The terms Infernal Denjuu and Fallen Denjuu have been put into use for two evolutionary stages, and the evolutionary stage graphics have been updated a bit. (Thanks, Kimbles and obskyr!)
:* Dungeon names have been touched up a teensy-weensy bit. (Thanks, Kimbles and obskyr!)
* Name entry and text limit overhauls, continuing our work from the previous month's release
:* Nicknames for Denjuu have been widened further to 10 characters. (Thanks, andwhyisit!)
:* You can use an extended set of Latin glyphs in your character and Denjuu nicknames: Ø, ů, ø, Č, Ž, Ř, Š, č, ž, ř, š, ě, ý (Thanks, andwhyisit!), Å, Æ, Œ, å, æ, and œ (Thanks, obskyr!)
:* A new thin font has been added for name input. (Thanks, andwhyisit!)
:* The user experience for entering in text has been adjusted. (Thanks, andwhyisit!)
:* Numbers used in nicknames now use the correct, standard number glyph. (Thanks, andwhyisit!)
:* The positioning of diacritics has been updated a bit to improve readability. (Thanks, obskyr!)
* Further work has been made on completing the SGB colorization effort. (Thanks, andwhyisit!)
:* Post-battle evolution screens are now colorized.
:* Denjuu recruitment and defection screens, in both story and link modes, have been colorized.
:* Link battle summoning screens are now colorized.
* Fixed a bug where, after viewing a Denjuu's status during a link battle, you would incorrectly see its habitat displayed on top of the screen. (Thanks, andwhyisit!)
* A host of small modifications, not visible to players:
:* Our text preview utility now supports font and name controls. (Thanks, obskyr!)
=== Version 132 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v132/Telefang.-.Power.Version.J.Eng.beta.v132.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v132/Telefang.-.Speed.Version.J.Eng.beta.v132.ips
* Significant improvements have been made to the Super Game Boy (SGB) mode thanks to @andwhyisit.
:* Battles, both link mode and story mode, are now in color on SGB.
:* Dungeon maps are now in color on SGB.
:* Incoming phone calls are now in color on SGB.
:* Three cutscene screens are now in color on SGB - the antenna tree cutscene, the "We are connected" cutscene, and the Kai cutscene.
:* Story-related Denjuu recruitment is now in color on SGB.
* Fixed a bug where the field guide completion certificate rendered improperly on original Game Boy (DMG) mode. (Thanks, @andwhyisit!)
* Adjusted the name entry backspace input handling again. (Thanks, @andwhyisit!)
* Further improvements to overall translation stability and other minor adjustments have been made to enhance the user experience. (Thanks, @obskyr!)
=== Version 133 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v133/Telefang.-.Speed.Version.J.Eng.beta.v133.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v133/Telefang.-.Power.Version.J.Eng.beta.v133.ips
* Fixed automatic personality actions (e.g. attacking automatically) being triggered when you back out of the Attack menu. (Thanks, andwhyisit!)
:* This bug also exists in the official Japanese version of the game.
* Fixed a bug preventing our no-RTC mode from working. (Thanks, andwhyisit!)
* Fixed a bug where text would render incorrectly after a game over. (Thanks, andwhyisit!)
* Fixed incorrect graphics on the Melo-D numpad. (Thanks, andwhyisit!)
* Fixed a bug where text would render incorrectly when quickly switching between Denjuu in battle. (Thanks, andwhyisit!)
* Changed the options menu such that selecting a new window color immediately changes the displayed color on SGB. (Thanks, andwhyisit!)
* Fixed the palette of enemy names in battle. (Thanks, andwhyisit!)
* Fixed a bug where cancelling an attack from the target selection menu would cause graphical errors. (Thanks, andwhyisit!)
* Fixed a bug where unknown moves on the status screen occasionally rendered incorrect pixels. (Thanks, andwhyisit!)
* Special shoutout to Blaziken257 who has been doing a bang-up job testing the patch in all sorts of combinations of operating modes. Several of the bug fixes in this patch are the direct result of his bug-finding work.
* A whole host of colorizations courtesy of andwhyisit:
:* Colorized the game over screen in SGB mode.
:* Colorized shop-related menus in SGB mode.
:* Colorized the Field Guide completion certificate in SGB mode.
:* Colorized the overworld in SGB mode.
* Restored the colors of the Field Guide completion certificate in CGB mode. (Thanks, andwhyisit!)
* Adjust the appearance of semicolons in our font. (Thanks, obskyr!)
=== Version 134 ===
Rolled by @kmeisthax with contributions from @andwhyisit, @Blaziken257, and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v134/Telefang.-.Power.Version.J.Eng.beta.v134.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v134/Telefang.-.Speed.Version.J.Eng.beta.v134.ips
* The translation has been updated! You can now play in English up until near the end of Mt. Peperi. Additional translation tweaks have been made. (Thanks, obskyr!)
* Translation text has been adjusted to prevent misformatting due to our automatic formatting tools triggering on manually formatted lines. (Thanks, obskyr!)
* In outdoor areas the primary palette had been made to change when transitioning from one acre to the next. (Thanks, andwhyisit!)
* The following screens have been newly colorized in SGB mode thanks to andwhyisit:
:* Trade selection screen coloured in SGB mode.
:* Trade defection/recruitment screens coloured in SGB mode.
:* Melo-D transfer send/receive screens coloured in SGB mode.
:* Melo-D transfer screen coloured in SGB mode.
:* Pre-trade connection screen coloured in SGB mode.
:* Pre-battle connection screen coloured in SGB mode.
:* Link menu screen coloured in SGB mode.
:* Link connection screen coloured in SGB mode.
:* Link error screen coloured in SGB mode.
* Eryngo no longer uses a Gaiurus sprite in Toulipa Antenna Tree. This was a Japanese version bug that was fixed thanks to andwhyisit.
* The following bugs have been squashed thanks to andwhyisit:
:* The background colour of the incoming caller name was fixed in SGB mode.
:* The darkest colour of the main overworld palette in SGB mode was made to always be black.
:* The SGB mode colours were fixed for a number of dungeons. (Thanks, Blaziken257)
:* Returning from the status screen to the summon screen when there is only one denjuu available for selection no longer causes a sprite-based explosion.
:* Win/lose text at the end of battle no longer has palette issues in SGB mode.
:* Quickly scrolling the summon screen the moment it loads no longer causes text bugs.
:* Closing the map screen while the location window is still printing the location name no longer causes text bugs.
:* Recovering health in the HUD no longer causes lag in SGB mode.
:* The trade defection screen now no longer calls your traded denjuu "Tsunonasu".
:* The habitat now clears properly when returning from the status screen to the trade selection screen.
:* The window border no longer glitches on certain phone calls.
:* The "no items" shop screen no longer has stray white blocks in SGB mode.
:* Lines that are greater than 126px in length in the message box no longer cause graphical issues.
:* Stray characters no longer appear on occasion to the left of the habitat name when switching between Zukan entries.
:* Pressing the A button repeatedly on the Zukan page no longer causes text rendering issues.
:* Stray tiles on the level up screen fixed.
:* Erratically blinking clock fixed.
:* The shop is less lag-prone in SGB mode.
:* The map screen window no longer flashes white in SGB mode.
:* The "X obtained" message now shows the correct item name.
:* The send/receive options for Melo-D transfer are now aligned correctly.
=== Version 135 ===
Rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v135/Telefang.-.Speed.Version.J.Eng.beta.v135.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v135/Telefang.-.Power.Version.J.Eng.beta.v135.ips
* The first and third screens of the attract mode animation have been SGB colorized thanks to @andwhyisit.
* The save corruption screen has been SGB colorized thanks to @andwhyisit. I hope nobody ever has to see this screen.
* Prices displayed in shops are now correctly aligned thanks to @andwhyisit.
* The following translation fixes have been made by @obskyr, with Kimbles' approval:
:* A number of item-related phone calls have been translated.
:* The "Archery Set" has been changed to "Bow & Arrow", and this change has been reflected in several item-related phone calls.
:* The "Injector" has been changed to "Syringe" in all messages that mention it.
:* Formatting has been adjusted for several NPC lines of dialogue. Further translations of NPC dialogue have also been added.
:* Shopkeeper dialogue is now manually formatted.
=== Version 136 ===
Rolled by @kmeisthax with contributions from @andwhyisit, @obskyr, RacieB, and DKFlamey
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v136/Telefang.-.Speed.Version.J.Eng.beta.v136.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v136/Telefang.-.Power.Version.J.Eng.beta.v136.ips
* A whole host of bugfixes, courtesy of @andwhyisit:
:* Flash of two random tiles on winning a telefang fixed.
:* Cowardly or timid Denjuu fleeing no longer cause palette issues in SGB mode.
:* The logic to stop you from buying more than 99 of an item now works correctly when buying more than one item at once.
:* Stray blank miscoloured tiles in Zukan entries fixed in GBC/GB-mode.
:* Fixed a regression last release where the titlescreen intro animation never progressed past scene 1 in GBC/GB-mode.
* @andwhyisit also implemented a handful of cross-language trading features. Due to various limitations, we cannot retain your nickname across versions, so we implemented some replacement rules:
:* When trading from English version to the Japanese version the game auto-nicknames Denjuu from a predefined list (said list is incomplete, but will be updated over time). This nickname list was provided by @obskyr, RacieB, @andwhyisit, DKFlamey, and @kmeisthax
:* When trading from the Japanese version to the English version nicknames are ignored and default nicknames are used instead.
:* When trading from the English version to another English version the game sends the full 10-character nickname.
:* All of these nickname transferring principles also apply to link battle defection/recruitment.
* @andwhyisit finished the remaining SGB screens:
:* Scene 2 of the titlescreen intro animation has been coloured in SGB mode.
:* Scene 4 of the titlescreen intro animation has been coloured in SGB mode.
:* Scene 5 of the titlescreen intro animation has been coloured in SGB mode.
:* Scene 6 of the titlescreen intro animation has been coloured in SGB mode.
:* With this release every screen in the game is coloured on the SGB.
=== Version 137 ===
Rolled by @kmeisthax with contributions from @andwhyisit, @obskyr, and @Blaziken257.
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v137/Telefang.-.Speed.Version.J.Eng.beta.v137.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v137/Telefang.-.Power.Version.J.Eng.beta.v137.ips
* SGB palette fades have been implemented for the zukan completion certificate, the full intro animation, the titlescreen, all cutscenes, both map screens, the fade in for the encounter screen, all link menu screens, the game over screen and the save corruption screen. (Thanks, @andwhyisit!)
* An English voiceover ("Let's Telefang!") has been added to the titlescreen. (Thanks, @andwhyisit!)
* The credits have been updated. (Thanks, @andwhyisit ... and everyone on the project, too!)
* The palette selector on the SGB has been locked to prevent graphical weirdness. (Thanks, @andwhyisit and @Blaziken257 for reporting issue #393!)
* The beginning of the Ion Island Sanaeba arc is now translated. (Thanks, @obskyr!)
=== Version 138 ===
Patch v138
Rolled by @kmeisthax with contributions by @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v138/Telefang.-.Power.Version.J.Eng.beta.v138.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v138/Telefang.-.Speed.Version.J.Eng.beta.v138.ips
* Fixed colour transitions when entering and exiting the pause menu. (Thanks, andwhyisit!)
* Further SGB menu color adjustments have been made. (Thanks, andwhyisit!)
* You can now delve further into Sanaeba's Lab! (Thanks, obskyr!)
* Stylistic and grammatical bug fixes. (Thanks, obskyr!)
* Special-cased Noisy's nickname in trades. (Thanks, andwhyisit!)
* A number of caves had their SGB main palettes corrected. (Thanks, andwhyisit!)
* Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
:* Fixed a bug where a stray tile's worth of miscolored border would appear on the calls screen on Speed version. (Thanks, andwhyisit!)
:* Fixed a bug where white lines would appear before a Denjuu's phone number on the recruitment screen. (Thanks, andwhyisit!)
:* Fixed a bug where shop windows would draw without their colors. (Thanks, andwhyisit!)
:* Fixed a bug involving color transitions from the title to link menus in SGB. (Thanks, andwhyisit!)
:* Improved voiceover quality of the titlescreen (Thanks, andwhyisit!)
=== Version 139 ===
Patch v139
Rolled by @kmeisthax with contributions by @andwhyisit
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v139/Telefang.-.Speed.Version.J.Eng.beta.v139.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v139/Telefang.-.Power.Version.J.Eng.beta.v139.ips
* Translated the augmentation and lab evolution menu screens. (Thanks, @andwhyisit!)
=== Version 140 ===
Patch v140
Patch rolled by @kmeisthax with contributions by @andwhyisit and QA testing by @Blaziken257
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v140/Telefang.-.Speed.Version.J.Eng.beta.v140.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v140/Telefang.-.Power.Version.J.Eng.beta.v140.ips
* Fixed a visual bug in various places caused by overflow on the item name "Bow and Arrow" (Thanks, @andwhyisit, and @Blaziken257 for finding this issue)
:* When rendering this particular bit of UI, if the name is longer than the tiles allocated to it, it will begin to draw over other bits of UI, depending on how long the name is.
:* The bug was fixed by adding an extra tile of space for the name in the UI, allowing it to fit longer names.
:* The bug was then mitigated by renaming the item to fit within the visual frame allocated by the UI. This moots the previous fix.
:* This visual bug could be encountered both in shops as well as when selecting an item to augment a Denjuu with.
* Fixed a bug where the skip button on the attract sequence / intro failed to work on screens 5 and 6 in SGB mode. (Thanks @andwhyisit, and @Blaziken257 for finding this issue)
* Fixed several issues caused during the transition from the status screen into the link battle summon screen when playing on SGB: (Thanks, @andwhyisit for fixing, and @Blaziken257 for finding, these issues)
:* When transitioning out of the status screen, palettes would unload, causing the screen to change to grayscale. This has been fixed by removing the unload, as all screens that this transitions to are now colorized.
:* When transitioning into the link battle summon screen (from any screen), a white box would appear where the "Call up to 3! SELECT: Status" text would ordinarily appear, for a few seconds. This was fixed by redrawing the tiles in question with the correct color before the fade-in.
:* Both issues are only present with the combination of SGB mode and link battles.
* Fixed a visual bug where the wrong phone number would display when a Denjuu is recruited. (Thanks @andwhyisit, and @Blaziken257 for finding this issue)
:* This bug has been present since Patch v132.
* Fixed a visual bug where exiting the Field Guide from anything other than the last page of an entry no longer has the chance of causing text rendering issues with centred text. (Thanks @andwhyisit, and @Blaziken257 for finding this issue)
=== Version 141 ===
Patch v141
Patch rolled by @kmeisthax with contributions from @andwhyisit
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v141/Telefang.-.Speed.Version.J.Eng.beta.v141.ips
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v141/Telefang.-.Power.Version.J.Eng.beta.v141.ips
* There is no longer a skip in the player's walking animation when the top-right shop window closes in SGB mode. (Thanks, @andwhyisit)
* The DNA evolution screen now correctly reads "continue experimenting" if the Denjuu in question fails to evolve, rather than the notably incorrect "continue augmenting". (Thanks, @andwhyisit)
=== Version 142 ===
Patch v142
Patch rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v142/Telefang.-.Power.Version.J.Eng.beta.v142.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v142/Telefang.-.Speed.Version.J.Eng.beta.v142.ips
* @obskyr adjusted the English-language titlescreen voice clip to be as high-quality as possible.
* Prevent the player from buying something in a shop when the price window is open. This would ordinarily cause shopkeeper dialogue to overwrite the contents of the window. (Thanks, myRattata from Discord, for catching a bug the QA team at Smilesoft missed.)
* Credits text has been adjusted and aligned as appropriate according to the wishes of the contributors in question.
* Translated the NPC dialogue in Sanaeba's Lab and Ixos Forest. (Thanks, @obskyr !)
* Removed annoying dependency on a specific version of RGBDS. You may now compile with any version you like (hopefully).
=== Version 143 ===
Patch v143
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v143/Telefang.-.Power.Version.J.Eng.beta.v143.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v143/Telefang.-.Speed.Version.J.Eng.beta.v143.ips
* Improved SGB color support thanks to @andwhyisit.
* Project now supports being built with RGBDS 0.4.0, also thanks to @andwhyisit.
=== Version 144 ===
Patch v144
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v144/Telefang.-.Power.Version.J.Eng.beta.v144.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v144/Telefang.-.Speed.Version.J.Eng.beta.v144.ips
* New SGB palette selection for the Power Version titlescreen, thanks to @andwhyisit. This renders the colors of the denjuu (specifically Crypto) far more correctly.
=== Version 145 ===
Patch v145
Patch rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v145/Telefang.-.Power.Version.J.Eng.beta.v145.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v145/Telefang.-.Speed.Version.J.Eng.beta.v145.ips
* Load time improvements when opening the contact selection screen courtesy @andwhyisit
* Question reformatting, new phone call translations, & other translation changes courtesy @obskyr
:* @andwhyisit also contributed a rewrite of our translation preview tool which facilitated the reformatting.
=== Version 146 ===
Patch v146
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v146/Telefang.-.Power.Version.J.Eng.beta.v146.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v146/Telefang.-.Speed.Version.J.Eng.beta.v146.ips
* Corrected any messages with invalid characters or invalid replace codes. (Thanks, @andwhyisit!)
* Some build warnings were fixed. (Thanks, @andwhyisit!)
* Some unused location names were reintroduced to the game. (Thanks, @andwhyisit!)
* The map selection debugging feature (inaccessible via regular gameplay) now shows actual numbers. (Thanks, @andwhyisit!)
=== Version 147 ===
Patch v147
Patch rolled by @kmeisthax with contributions from @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v147/Telefang.-.Power.Version.J.Eng.beta.v147.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v147/Telefang.-.Speed.Version.J.Eng.beta.v147.ips
* A whole host of translation updates, all of which are courtesy of @obskyr!
:* Translated story through Cactos and part of Bryon (only the final encounter left now!).
:* Translated every last regular NPC line!
:* Translated a number of new phone calls and post-game messages.
:* Updated the names of Funglord (formerly Fung-oh) and Raygarth (formerly Raygirth).
:* Corrected spelling on one particular battle message.
:* Reformatted/adjusted a number of Denjuu calls, text messages, NPC, story, and shopkeeper dialogues, and Field Guide entries.
=== Version 148 ===
Patch v148
Patch rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v148/Telefang.-.Power.Version.J.Eng.beta.v148.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v148/Telefang.-.Speed.Version.J.Eng.beta.v148.ips
* Fixed RTC detection on Everdrive GBX5 (thanks, @andwhyisit)
* Fixed a rare issue with message boxes, where the first tile of the second line of the previous page is blanked if the text in the first line of the current page is 128px wide (thanks, @andwhyisit)
* Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. (thanks, @obskyr)
=== Version 149 ===
Patch v149
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v149/Telefang.-.Power.Version.J.Eng.beta.v149.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v149/Telefang.-.Speed.Version.J.Eng.beta.v149.ips
* A bug in the RTC detection logic that inflates the number of SMS messages you get when loading a save has been fixed. (Thanks, @andwhyisit!)
* Receiving sms messages now works in no-RTC mode. (Thanks, @andwhyisit!)
* Our RTC detection logic now works correctly on the EZ Flash Jr. (Thanks, @andwhyisit!)
=== Version 150 ===
Patch v150
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v150/Telefang.-.Power.Version.J.Eng.beta.v150.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v150/Telefang.-.Speed.Version.J.Eng.beta.v150.ips
* Two somewhat rare intermittent rtc detection errors on the EZ Flash Jr have been fixed. (Thanks, @andwhyisit!)
=== Version 151 ===
Patch v151
Patch rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v151/Telefang.-.Power.Version.J.Eng.beta.v151.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v151/Telefang.-.Speed.Version.J.Eng.beta.v151.ips
* A handful of translation changes:
:* "Pg." expanded to "Page" on the summon screen. (Thanks, @andwhyisit)
:* "- None -" changed to "No one to call" on the summon screen. (Thanks, @andwhyisit)
:* A number of NPC messages were translated or reformatted. (Thanks, @obskyr)
* Astronomically rare theoretical false negative fixed in the rtc detection code for the EZ Flash Jr. (Thanks, @andwhyisit)
=== Version 152 ===
Patch v152
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v152/Telefang.-.Power.Version.J.Eng.beta.v152.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v152/Telefang.-.Speed.Version.J.Eng.beta.v152.ips
* Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
* Everdrive GBX7 carts with v6 FPGAs no longer prevent saves from working after a new game is started.
=== Version 153 ===
Patch v153
Patch rolled by @kmeisthax with contributions from @andwhyisit and @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v153/Telefang.-.Power.Version.J.Eng.beta.v153.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v153/Telefang.-.Speed.Version.J.Eng.beta.v153.ips
* Patch source now builds on rgbds 0.6 (Thanks, @andwhyisit)
* Translated post-game encounters with Yarrow and Gypsophi, in addition to other additions and adjustments. (Thanks, @obskyr)
=== Version 154 ===
Patch v154
Patch rolled by @kmeisthax with contributions from @obskyr
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v154/Telefang.-.Power.Version.J.Eng.beta.v154.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v154/Telefang.-.Speed.Version.J.Eng.beta.v154.ips
* Secret Denjuu conversations and a few phone calls are as translated as they can be. (Thanks, @obskyr!)
=== Version 155 ===
Patch v155
Patch rolled by @kmeisthax with contributions from @andwhyisit
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v155/Telefang.-.Power.Version.J.Eng.beta.v155.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v155/Telefang.-.Speed.Version.J.Eng.beta.v155.ips
* The word spacing on the save corruption screen has been brought in line with the rest of the game. (Thanks, @andwhyisit!)
=== Version 156 ===
Patch v156
Patch rolled by @kmeisthax with contributions from @kabuto93!
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v156/Telefang.-.Power.Version.J.Eng.beta.v156.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v156/Telefang.-.Speed.Version.J.Eng.beta.v156.ips
* All the remaining story text is now translated! Thanks @kabuto93!
:* According to @andwhyisit the only remaining untranslated texts are: 14 post-game NPC messages, 55 story calls, 6 EXP item calls, and 38 Q&A style call messages (making up about 5 and a half Q&A calls)
=== Version 157 ===
Patch v157
Patch rolled by @kmeisthax with contributions from @andwhyisit and @kabuto93!
Power IPS: https://github.com/telefang/telefang/releases/download/patch-v157/Telefang.-.Power.Version.J.Eng.beta.v157.ips
Speed IPS: https://github.com/telefang/telefang/releases/download/patch-v157/Telefang.-.Speed.Version.J.Eng.beta.v157.ips
* All remaining NPC text is translated! (thanks, @kabuto93!)
:* According to the last release this means only some calls are left to translate.
* The patch now builds with RGBDS 0.7.0 (thanks, @andwhyisit!)




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</noinclude>
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