Differences between Telefang 1 and Telefang 2: Difference between revisions
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| Type effectiveness based only on [[habitat type]]s | | Type effectiveness based only on [[habitat type]]s | ||
| Type effectiveness based on attack's [[move type]]s and defending habitat types | | Type effectiveness based on attack's [[move type]]s and defending habitat types | ||
|- | |||
! Evolution | |||
| Methods are [[Natural evolution]], [[Fusion evolution]], [[Lab evolution]]; evolution is not reversible | |||
| Methods are Natural evolution, Fusion evolution; Fusion evolution is reversible | |||
|- | |- | ||
! Items | ! Items | ||
| | | Can be fused with Denjuu to induce Fusion evolution or give [[experience]]; can be given to Denjuu to raise [[FD]] or collect [[DNA]] for Lab evolution | ||
| [[Healing item]]s, [[Attention item]]s (increase chance of getting phone number), [[Key item]]s, [[ | | Inventory is split into [[Healing item]]s, [[Attention item]]s (increase chance of getting phone number), [[Key item]]s, [[fusion item]]s | ||
|- | |- | ||
! Healing | ! Healing | ||
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! Number of Denjuu | ! Number of Denjuu | ||
| 174 | | 174 | ||
| | | 200 | ||
|- | |||
! Friend Denjuu | |||
| Not present | |||
| Randomly and briefly enters a battle to assist a Denjuu | |||
|} | |} | ||
[[Category:Telefang 1]] | |||
[[Category:Telefang 2]] |
Latest revision as of 14:22, 7 March 2013
There are several differences between Telefang 1 and its sequel, Telefang 2. The following table shows the differences between these two games.
Telefang 1 | Telefang 2 | |
---|---|---|
Platform | Game Boy Color | Game Boy Advance |
Starter Denjuu | Crypto, in Power; Fungus in Speed | Rex |
Rival's Denjuu | Angios, in Power; Gymnos, in Speed | Doon, in Power; Gyuun, in Speed |
Type effectiveness | Type effectiveness based only on habitat types | Type effectiveness based on attack's move types and defending habitat types |
Evolution | Methods are Natural evolution, Fusion evolution, Lab evolution; evolution is not reversible | Methods are Natural evolution, Fusion evolution; Fusion evolution is reversible |
Items | Can be fused with Denjuu to induce Fusion evolution or give experience; can be given to Denjuu to raise FD or collect DNA for Lab evolution | Inventory is split into Healing items, Attention items (increase chance of getting phone number), Key items, fusion items |
Healing | Healing over time | Healing with items, or through people |
Number of Denjuu | 174 | 200 |
Friend Denjuu | Not present | Randomly and briefly enters a battle to assist a Denjuu |