Chiru: Difference between revisions

From Wikifang, a definitive guide to Telefang, Dino Device and Bugsite
Jump to navigation Jump to search
No edit summary
m (you -> one, your -> their)
Line 1: Line 1:
''Chiru'' (チル) is the money used in the [[Denjuu World]]. Chiru literally means "to scatter".
''Chiru'' (チル) is the money used in the [[Denjuu World]]. Chiru literally means "to scatter".


In [[Telefang 1]], the amount of Chiru you get for winning a battle is 8 times the opponent's level. If you fight against a T-Fanger that has more than 1 Denjuu, then only the first Denjuu that the T-Fanger uses will be factored in.
In [[Telefang 1]], the amount of Chiru you get for winning a battle is 8 times the opponent's level. If one fights against a T-Fanger that has more than 1 Denjuu, then only the first Denjuu that the T-Fanger uses will be factored in.


In [[Telefang 1]], the maximum amount of Chiru one can hold is 65,000. This is close to the 16-bit maximum of 65,536.
In [[Telefang 1]], the maximum amount of Chiru one can hold is 65,000. This is close to the 16-bit maximum of 65,536.


In [[Telefang 1]], if one loses against a wild Denjuu, or the first boss fight against Golaking (which is inevitable), then half your Chiru will be gone.
In [[Telefang 1]], if one loses against a wild Denjuu, or the first boss fight against Golaking (which is inevitable), then half of their Chiru will be gone.


Running through grass can reveal coins, which are worth 5 Chiru, and diamonds, which are worth 80. Diamonds found from breaking vases are not worth any Chiru.
Running through grass can reveal coins, which are worth 5 Chiru, and diamonds, which are worth 80. Diamonds found from breaking vases are not worth any Chiru.

Revision as of 15:32, 28 February 2009

Chiru (チル) is the money used in the Denjuu World. Chiru literally means "to scatter".

In Telefang 1, the amount of Chiru you get for winning a battle is 8 times the opponent's level. If one fights against a T-Fanger that has more than 1 Denjuu, then only the first Denjuu that the T-Fanger uses will be factored in.

In Telefang 1, the maximum amount of Chiru one can hold is 65,000. This is close to the 16-bit maximum of 65,536.

In Telefang 1, if one loses against a wild Denjuu, or the first boss fight against Golaking (which is inevitable), then half of their Chiru will be gone.

Running through grass can reveal coins, which are worth 5 Chiru, and diamonds, which are worth 80. Diamonds found from breaking vases are not worth any Chiru.