Differences between Telefang 1 and Telefang 2: Difference between revisions

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| Type effectiveness based only on [[habitat type]]s
| Type effectiveness based only on [[habitat type]]s
| Type effectiveness based on attack's [[move type]]s and defending habitat types
| Type effectiveness based on attack's [[move type]]s and defending habitat types
|-
! Evolution
| Methods are [[Natural evolution]], [[Fusion evolution]], [[Lab evolution]]; evolution is not reversible
| Methods are Natural evolution, Fusion evolution; Fusion evolution is reversible
|-
|-
! Items
! Items
| Only to [[reform evolve]] Denjuu, collect [[DNA]] and give [[experience]]
| Can be fused with Denjuu to induce Fusion evolution or give [[experience]]; can be given to Denjuu to raise [[FD]] or collect [[DNA]] for Lab evolution
| [[Healing item]]s, [[Attention item]]s (increase chance of getting phone number), [[Key item]]s, [[reform item]]s
| Inventory is split into [[Healing item]]s, [[Attention item]]s (increase chance of getting phone number), [[Key item]]s, [[fusion item]]s
|-
|-
! Healing
! Healing
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! Number of Denjuu
! Number of Denjuu
| 174
| 174
| 199
| 200
|-
! Friend Denjuu
| Not present
| Randomly and briefly enters a battle to assist a Denjuu
|}
|}
[[Category:Telefang 1]]
[[Category:Telefang 1]]
[[Category:Telefang 2]]
[[Category:Telefang 2]]

Latest revision as of 15:22, 7 March 2013

There are several differences between Telefang 1 and its sequel, Telefang 2. The following table shows the differences between these two games.

Telefang 1 Telefang 2
Platform Game Boy Color Game Boy Advance
Starter Denjuu Crypto, in Power; Fungus in Speed Rex
Rival's Denjuu Angios, in Power; Gymnos, in Speed Doon, in Power; Gyuun, in Speed
Type effectiveness Type effectiveness based only on habitat types Type effectiveness based on attack's move types and defending habitat types
Evolution Methods are Natural evolution, Fusion evolution, Lab evolution; evolution is not reversible Methods are Natural evolution, Fusion evolution; Fusion evolution is reversible
Items Can be fused with Denjuu to induce Fusion evolution or give experience; can be given to Denjuu to raise FD or collect DNA for Lab evolution Inventory is split into Healing items, Attention items (increase chance of getting phone number), Key items, fusion items
Healing Healing over time Healing with items, or through people
Number of Denjuu 174 200
Friend Denjuu Not present Randomly and briefly enters a battle to assist a Denjuu