Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or
create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 4: |
Line 4: |
| {{main|Items in Telefang 1}} | | {{main|Items in Telefang 1}} |
|
| |
|
| Items in [[Telefang 1]] have three main functions - evolution, gifts, and events. When taken to a shop that allows [[Fusion evolution]], items can be fused with a [[Denjuu]] to gain free experience points, with a bigger experience boost if that item is the Denjuu's favorite. Fusing certain items to specific Denjuu can also result in evolution. | | Items in [[Telefang 1]] have two main functions. They can be given to a [[Denjuu]] to gain free experience points, with a bigger experience boost if that item is the Denjuu's favorite. Giving certain items to specific Denjuu can result in [[Fusion evolution]]. A few special items can also be used to trigger [[Lab evolution]]. |
| | |
| Gifts are given to Denjuu by selecting an item from the [[D-Shot]] menu, at which point it is offered to the partner Denjuu. Gifts raise [[FD]] by varying amounts, depending on the monetary value of the item offered. Using a {{Item|Phone Card}} as a gift will extract DNA items from certain Denjuu, which can then be used in shops that allow [[Lab evolution]].
| |
| | |
| Event items are important to progression through the game's story and cannot be used in fusion or accepted as gifts. These include items such as {{Item|Key}} and {{Item|Plush Toy}}.
| |
|
| |
|
| ==Items in Telefang 2== | | ==Items in Telefang 2== |