Moves: Difference between revisions

From Wikifang, a definitive guide to Telefang, Dino Device and Bugsite
Jump to navigation Jump to search
m (fiix)
No edit summary
Line 1: Line 1:
Moves are the actions a [[Denjuu]] can do in a turn. Most of the Denjuu haves three moves doing damage and one that ups a stat.
Moves are the actions a [[Denjuu]] can do in a turn. Most of the Denjuu haves three moves doing damage and one that ups a stat. Also, every Denjuu has an [[Electric Attack]], which is very powerful but requires many turns to charge up (in [[Telefang 1]]) or depletes the [[DP]] meter (in [[Telefang 2]]).
In [[Telefang 2]], each move gained it's [[move types|type]]. The type is used to calculate the effectivenes on the defending Denjuu's habitat.
In [[Telefang 2]], each move gained its [[move types|type]]. The type is used to calculate the effectivenes on the defending Denjuu's habitat.

Revision as of 11:53, 5 April 2008

Moves are the actions a Denjuu can do in a turn. Most of the Denjuu haves three moves doing damage and one that ups a stat. Also, every Denjuu has an Electric Attack, which is very powerful but requires many turns to charge up (in Telefang 1) or depletes the DP meter (in Telefang 2). In Telefang 2, each move gained its type. The type is used to calculate the effectivenes on the defending Denjuu's habitat.