Telefang 2

From Wikifang, a definitive guide to Telefang, Dino Device and Bugsite
Revision as of 10:29, 29 January 2008 by SougonNaTakumi (talk | contribs) (removed non-encyclopaedic text, cleanup, wikify, remove explicit referral to '''you''')
Jump to navigation Jump to search
Telefang 2



Developer(s) Smilesoft
Publisher(s) Natsume
Designer(s) Unknown
Release date Unknown
Genre Console role-playing game
Platform [[wikipedia:Game Boy Advance|Game Boy Advance]]

Keitai Denjū Telefang 2 is the sequel to the first Telefang game (Keitai Denjū Telefang 1) for the Game Boy Advance. Taking place in a different part of the Denjū world from the first one, this game shares some qualities with Telefang 1. The battle system is similar, as is the gathering-phone-numbers system, but a good deal of things are quite different from the original.

Plot

The game follows a blue-haired protagonist (named by the player) as he journeys on his quest to become a T-Fanger. Along the way, he encounters Diablos, who is not content with humans entering the Denjū universe and so is killing off the Antenna trees, thereby cutting off access to the human world. The player, naturally, must stop him before he is stuck in the world forever.

Differences in the two releases

There have been significant differences in the two games, Telefang 1 and 2.

  • The sprites were redrawn
  • The background musics were changed
  • New Denjuu were introduced
  • Move types were introduced, and a Denjuu which has a type disadvantage would not necessarily lose if it has good moves.
  • In Telefang 1, the starting partner would be different in both versions (Krypto and Fangs), while in Telefang 2 it would be Rex for both versions.

Release

This game was only ever released in Japanese; however, there are hackers who have been able to edit the hexadecimal values in the ROM images to release an English patch.

See also