Pokémon Diamond and Jade: Difference between revisions

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{{Infobox game
{{Infobox game
| japname = -
| image = [[Image:Pokemon Diamond Boxart.jpg]]<br /><br />[[Image:Pokemon Jade Boxart.jpg]]
| romaji = -
| image =  
| developer = China pirates
| developer = China pirates
| publisher = Unknown
| publisher = Unknown
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| media = 16 megabit catridge}}
| media = 16 megabit catridge}}


'''Pokemon Diamond''' and '''Jade''' are two versions of the bootlegged versions of [[Keitai Denjū Telefang]]. The Power Version was bootlegged into Diamond, and the Speed Version was bootlegged into Jade.
'''Pokemon Diamond''' and '''Jade''' are two versions of the bootlegged versions of [[Keitai Denjū Telefang 1]]. The Power Version was bootlegged into Diamond, and the Speed Version was bootlegged into Jade.


==Translation==
==Translation==
The translation has a reputation of being very poor. It is notorious for its [[wikipedia:Engrish|Engrish]] with quotes such as "Some points of 4 lost!" Nearly all the characters' and [[Denjū]]'s names change in translation.


The translation has a reputation of being very poor. It is notorious for its [[wikipedia:Engrish|Engrish]] with quotes such as "Some points of 4 lost!" Nearly all the characters' and Denjū's names change in translation. For example, Shigeki becomes Bek. Kuriputo becomes Kuribute. T-Fanger, a term for people who use Denjū, becomes T-Mildew, Milde-T, and Mildew-T. Another notable characteristic of this translation is the abundant swearing.
For example, [[Shigeki]] becomes Bek. [[Krypto|Kuriputo]] becomes Kuribute. [[T-Fanger]], a term for people who use Denjū, becomes T-Mildew, Milde-T, and Mildew-T. Another notable characteristic of this translation is the abundant swearing.


==Bugs and Glitches==
==Bugs and Glitches==
 
: ''This section is a list. Please convert it to prose.''
* The game won't load a save on some carts. Depending on the emulator, selecting "Contin[ue]" when you have a saved game will either cause the game to freeze entirely (which means you cannot do anything until you reset the emulator) or act as if there is no saved game. The problem is not the saved data; the saved data is actually present, but the bootleg cannot load it properly. If one saves on Diamond, then plays Power and imports the save (possible with [[wikipedia:VisualBoyAdvance|VisualBoyAdvance]]), it will load the save fine; however, the nicknames will be messed up.
* Dialing secret Denjū causes the game to crash. This makes it impossible to obtain secret Denjū without cheat codes.
* Selecting "[[Items|Prop]]" when you have no items causes the game to crash.
* Pressing A+B+Select+Start simultaneously causes the game to crash.
* Pressing Start after the Game Over screen causes the game to crash.
* Rapidly pressing B somewhere in the phone menu screen sometimes causes the game to crash. How this happens exactly is currently unknown.
* You can't name yourself; you are automatically named "Bek".
* You can't nickname Denjū; they are auto-nicknamed (with the 6-character limit that the original already had). Additionally, the [[Lampgela]] obtained in the game is nicknamed "o".
[[Image:Pkdiamondintro.gif|thumb|left|A comparison of the original intro and the bootleg intro. Note the different colors.]]
[[Image:Pkdiamondmonochrome.png|thumb|right|Pokémon Diamond on an original Game Boy.]]
[[Image:Pkdiamondmonochrome.png|thumb|right|Pokémon Diamond on an original Game Boy.]]
[[Image:Pkdiamondintro.gif|thumb|left|A comparison of the original intro and the bootleg intro. Note the different colors.]]
* The color palette is glitched in the introduction.
*The game won't load a save on some carts. Depending on the emulator, selecting "Contin[ue]" when you have a saved game will either cause the game to freeze entirely (which means you cannot do anything until you reset the emulator) or act as if there is no saved game. The problem is NOT the saved data; the saved data is actually present, but the bootleg cannot load it properly. If you save on Diamond, then play Power and import the save (possible with VisualBoyAdvance), it will load the save fine; however, the nicknames will be messed up.
* You can't create your own tunes. When attempting to do so, you hear screeching noises, making this feature unusable.
*Dialing secret Denjū causes the game to crash. This makes it impossible to obtain secret Denjū without cheat codes.
* There is a glitch in [[Ion Island]] where the door sometimes locks up after beating [[Gypsophi]].
*Selecting "Prop" when you have no items causes the game to crash.
* On some carts, you can't pick up vases after you shut off the power. However, considering that on some carts that you can't save, this glitch won't be noticeable to most people.
*Pressing A+B+Select+Start simultaneously causes the game to crash.
* When playing in monochrome mode, the title screen is invisible until you press Start, at which point it darkens and becomes visible.
*Pressing Start after the Game Over screen causes the game to crash.
* When playing in monochrome mode, the background of the letters in the phone menu screen are darker than they should be.
*Rapidly pressing B somewhere in the phone menu screen sometimes causes the game to crash. How this happens exactly is currently unknown.
* Credits are removed, and just has a modified "[[THANK YOU FOR YOUR PLAYING!]]" text.
*You can't name yourself; you are automatically named "Bek."
*You can't nickname Denjū; they are auto-nicknamed (with the 6-character limit that the original already had). Additionally, the [[Lampgela]] that you obtain in the game is nicknamed "o."
*The color palette is glitched in the intro.
*You can't create your own tunes. When attempting to do so, you hear screeching noises, making this feature unusable.
*There is a glitch in [[Ion Island]] where the door sometimes locks up after beating [[Gypsophi]].
*On some carts, you can't pick up vases after you shut off the power. However, considering that on some carts that you can't save, this glitch won't be noticeable to most people.
*When playing in monochrome mode, the title screen is invisible until you press Start, at which point it darkens and becomes visible.
*When playing in monochrome mode, the background of the letters in the phone menu screen are darker than they should be.
*Credits are removed, and just has a modified "THANK YOU FOR YOUR PLAYING!" text.

Revision as of 01:43, 30 January 2008

Pokémon Diamond and Jade



Developer(s) China pirates
Publisher(s) Unknown
Designer(s) Takagi Toushi
Release date Unknown
Genre Console role-playing game
Platform [[wikipedia:Game Boy Color|Game Boy Color]]

Pokemon Diamond and Jade are two versions of the bootlegged versions of Keitai Denjū Telefang 1. The Power Version was bootlegged into Diamond, and the Speed Version was bootlegged into Jade.

Translation

The translation has a reputation of being very poor. It is notorious for its Engrish with quotes such as "Some points of 4 lost!" Nearly all the characters' and Denjū's names change in translation.

For example, Shigeki becomes Bek. Kuriputo becomes Kuribute. T-Fanger, a term for people who use Denjū, becomes T-Mildew, Milde-T, and Mildew-T. Another notable characteristic of this translation is the abundant swearing.

Bugs and Glitches

This section is a list. Please convert it to prose.
  • The game won't load a save on some carts. Depending on the emulator, selecting "Contin[ue]" when you have a saved game will either cause the game to freeze entirely (which means you cannot do anything until you reset the emulator) or act as if there is no saved game. The problem is not the saved data; the saved data is actually present, but the bootleg cannot load it properly. If one saves on Diamond, then plays Power and imports the save (possible with VisualBoyAdvance), it will load the save fine; however, the nicknames will be messed up.
  • Dialing secret Denjū causes the game to crash. This makes it impossible to obtain secret Denjū without cheat codes.
  • Selecting "Prop" when you have no items causes the game to crash.
  • Pressing A+B+Select+Start simultaneously causes the game to crash.
  • Pressing Start after the Game Over screen causes the game to crash.
  • Rapidly pressing B somewhere in the phone menu screen sometimes causes the game to crash. How this happens exactly is currently unknown.
  • You can't name yourself; you are automatically named "Bek".
  • You can't nickname Denjū; they are auto-nicknamed (with the 6-character limit that the original already had). Additionally, the Lampgela obtained in the game is nicknamed "o".
A comparison of the original intro and the bootleg intro. Note the different colors.
Pokémon Diamond on an original Game Boy.
  • The color palette is glitched in the introduction.
  • You can't create your own tunes. When attempting to do so, you hear screeching noises, making this feature unusable.
  • There is a glitch in Ion Island where the door sometimes locks up after beating Gypsophi.
  • On some carts, you can't pick up vases after you shut off the power. However, considering that on some carts that you can't save, this glitch won't be noticeable to most people.
  • When playing in monochrome mode, the title screen is invisible until you press Start, at which point it darkens and becomes visible.
  • When playing in monochrome mode, the background of the letters in the phone menu screen are darker than they should be.
  • Credits are removed, and just has a modified "THANK YOU FOR YOUR PLAYING!" text.