Stats (T1)

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Crypto's starting stats screen

A stat refers to any of a Denjuu's particular parameters that effect the outcome of a Telefang. Stats increase either by leveling or evolving, or can temporarily be raised in-battle with certain moves.

List of stats[edit]

Level[edit]

As a Denjuu participates in battle, or is given proper items via Augmenting, they will gain Experience. After reaching a certain EX threshold, as seen in their Contacts screen, they will Level up. Certain Denjuu may even Natural evolve upon reaching a specific level, and in turn will receive an increase in stats.

Habitat type[edit]

Main article: Habitat types

Every Denjuu is asigned a Habitat type, which dictates the effective damage of moves they perform and receive in-battle. A Denjuu can be one of 6 Habitat types, Grassland, Mountain, Sky, Forest, Aquatic, and Desert.

Personality[edit]

Main article: Personality

A Personality is assigned to every Denjuu, which are unique to that specific instance of a species. Each one bears a specific effect, which can be beneficial or detrimental depending on the personality. A list of possible personalities in Telefang 1 can be found here.

FD[edit]

Main article: FD

FD is a measure of how friendly a Denjuu is, on a scale of 0-100. The higher a Denjuu's FD, the less likely they will be to display bad personality traits. FD can be raised by talking to the Denjuu often, answering questions for them over the phone, and giving them gifts.

FD can be lowered by losing battles, running away from battles, or answering phone questions incorrectly.

Combat-related stats[edit]

HP[edit]

HP, standing for Health Points defines how many damage a Denjuu can take before being defeated.

In Telefang 1, Teletel has the highest base HP, with 46 HP at Level 1. Tsunonasu, Kochia, Keshi, Liriope, Waratah, Pampas, Rhodanthe, Viburnum, Uikyou, Raygirth, Waitah, Cliogera, Warutah, Lampgera, and Tempest are all tied for the lowest base HP, with 30 HP at Level 1. Papaver and Doomsday have the highest max HP, with 241 HP at Level 99. Liriope, Waratah, Waitah, and Warutah all have the lowest max HP, with 79 HP at Level 99.

Speed[edit]

For the Speed version of the Telefang series, see Speed version.

Higher Speed allows user to take more actions per turn - eg a higher speed Denjuu can perform a stat increasing move, then attack with a disabling move followed by an attack all in 1 turn while the opponent is helpless.

Lower Speed helps moves like Flight where the user can stay flying longer.

However a Denjuu with excessive Speed due to cheating will miss attacks quite often so dont hack this stat too high!

In Telefang 1, Teletel has the highest base Speed, with 20 at Level 1. Vanda has the lowest with 6 at Level 1. Zea, Dipsacus, Cortos, Saiope, Suguline, Lirimonarch, and Fung-Oh are tied for having the highest max Speed, at 117, and Vanda has the lowest max Speed, at 55.

Attack[edit]

Attack determines how strong regular attacks will be.

In Telefang 1, Kanzou has the highest base Attack, starting out with 22 Attack at Level 1. Pampas has the lowest, only starting out with 6 Attack. Kanzou also has the highest max Attack, who has 169 Attack at Level 99. Punica and Liriope tie for lowest, maxing out at 57 at Level 99.

Invigorate is a move that can temporarily increase the Attack stat.

Defense[edit]

Defense reduces damage taken from incoming regular attacks.

Some moves to increase defense include Defend and Shutter.

Denma Attack[edit]

For the category of moves Telefang series, see Denma attack.

Denma attack determines how strong a Denma attack will be.

Charge Up is a move that can temporarily increase Denma Attack stat.

Denma Defense[edit]

Denma Defense reduces damage taken from incoming Denma attacks.

See also[edit]